The Ultimate Teardown Recipe (Updated)

by Lemecc·v1.7·Updated 2026-09-28

The only mod needed to cover scrap recipes for the entire (final) game! No cell editing, no preview or pre-group breaks, no INI editing.

Screenshots 3 screenshots

About this mod Machine translation

The only mod needed to cover scrap recipes for the entire (final) game! No cell editing, no preview or pre-group breaks, no INI editing.

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Basic 6DLC

Updated on September 26, 2026:

Version 1.6.3

This is not an update to the main mod, but the version was changed anyway just to keep the mod admins happy. 1.6.3 brings the new FOMOD installer to guide you on the correct installation and selection of patches. I also took the time to divide the pre-merge disabling patch into the nearly 40 settlements in the original Fallout 4, so you can choose which ones you actually want to disable pre-merge. I also developed and included a fix for a bug in vanilla where certain cells were not properly marked as settlement locations - this fix is ​​optional, like the other patches. If you like this mod and the work I do, please give me a recommendation! This will make me happy.

Updated on September 14th:

Version 1.6.2

All shed sections should now be covered. The shack roster has been reorganized very extensively.

The Diamond City Home Building Kit is now covered (some parts were previously in the shed inventory. Depending on what and where you scrapped in the game, some selected parts may be returned if you use the nerf/nerfPLUS patch).

Virtual suite covering Far Harbor.

Additional terrain parts added.

Added more junk items.

Lots of miscellaneous additions; beach umbrellas, flags and banners, etc.

The terminal list is divided into unique and general. Nerf and Nerf PLUS block unique terminals.

Covers other Raider Camp objects.

Added campervan (and campervan components).

Fire escape kit added.

All quarry rock/nature environment pieces added.

A bunch of special effects have been added, such as flammable oil traps, bubbling water, water sprays, smoke, lights, and more.

Additional armor and weapons are covered, and lists have been adjusted/corrected.

Additional NPC bodies/viscera/parts added to the scrap inventory, including rotting Brahmin corpses, Mr. Handy's parts, and more.

Various scrap lists have been rebalanced to provide more realistic components in more realistic quantities.

Many lists were split or reordered to allow Nerf patches to target more specific sets of objects.

Nerf and Nerf PLUS will now protect Diamond City building components.

Nerf and Nerf PLUS now protect power lines and towers. They should already do this, so I guess this is a bug fix rather than an addition.

Nerf PLUS patch updated to protect campers.

Nerf PLUS now protects some of the more particularly large vehicle lists.

Extensive further additions to content blocked by Nerf PLUS.

A warning "(Caution)" has been added to all scrap lists containing objects that have a high probability of being used as part of a nav mesh, removal of which may result in NPCs being routed strangely or not at all. This will give you a chance to assess whether it's absolutely safe to scrap what you want to scrap.

Bug Fix: The Mirebird that appeared on Wonder Island was missing from the NPC list and has now been added.

Updated on August 15th:

Version 1.6.1

The remaining DLC ​​is now required and their NPCs have been added to all appropriate lists.

Added shelter roads (be sure to use the nerf patch if you don't want these roads abandoned)

Bug fixes and additions to door lists - Some loadout doors ended up in incorrect lists. More doors added.

The remaining super mutants are sorted into their own universal and unique lists. There shouldn't be a vanilla game Super Mutant now that you can't scrap.

The remaining ghouls are sorted into their own universal and unique lists. Now there shouldn't be a vanilla game ghoul that you can't scrap.

The remaining robots are sorted into their own generic and unique lists. Now there shouldn't be a generic gaming bot that you can't scrap.

The remaining humans are sorted into their own universal and unique lists. Now there shouldn't be a vanilla game human that you can't scrap. That said, humans are easily the most common NPCs in the …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Ultimate Scrap Recipes 66811 1.7 2026-09-26T15-38Z lPbx2jfwA.7z
File size
73.3 KiB
SHA-256
06b23384b89c855c566aa8a04e3bec935aeda735237e5073df12bba414e51764
Stored at
2026-10-10 12:47