STREETSWEEPER

by xCADAVVER·v1.1·Updated 2026-06-14

This mod adds the STREETSWEEPER shotgun (aka Striker 12) to Fallout 4, with tons of customization, tiered lists, and custom animations.

Screenshots 8 screenshots

About this mod Machine translation

This mod adds the STREETSWEEPER shotgun (aka Striker 12) to Fallout 4, with tons of customization, tiered lists, and custom animations.

Original address:

Prefix:

Havok Aware Bullet Counted Reload (HaBCR):

*PS: This thing reloads extremely slowly. It is recommended to use ECO to add a quick reload effect*

Updated on June 14, 2026:

Version 1.1

New animation
HaBCR support.
Fix negative recoil
Fix projectile node
Redesigned ammo types
Remove skin

Chinese address 1:

Chinese address 2:

---

background

The Armsel Striker was designed in 1981 by Zimbabwean citizen Hilton R. Walker. Walker subsequently immigrated to South Africa, bringing with him the striker shotgun design.

The weapon's action is similar to that of a revolver, using a rotating cylinder. Since the Striker uses a traditional double-action trigger and a very large and heavy cylinder (compared to a pistol), the Walker added a pre-winding clock spring to rotate the magazine. This allows for slower loading in exchange for a shorter, lighter trigger pull.

---

This module contains

custom model

Custom animation

BCR system support

Custom sound effects

3 sights

4 butts

4 muzzles

4 barrels

laser sight

flashlight

Ammunition type

4 unique variations

Generated on militiamen and suppliers after level 25 as mission rewards and legends.

Unique Edition Locations:

Dregs: A construction site near the Clover Fish Processing Plant.

Kraken: The underground parking lot at Fort Haggen.

Rose Lux: Electrical Enthusiasts Club.

Friendly to the Lore: Home of the Glowing Sea Crater.

---

Known issues

BCR only works in first person.

The laser sight is slightly misaligned.

The flashlight will penetrate and illuminate the magazine.

Third-person power armor animations are not supported.

---

Nomination List

Models, Textures and Animations: CADAVVER

Sound: Infinity Ward

Shotgun Ammo: GoldenDarknezz, Utherien

Aiming reticle and laser: NovaFinch

LL injection script: DankRafft

Screenshot: Bxxfxxt

As long as you nominate me (original author xCADAVVER, the same below), you can use my models and animations in your modules.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
STREETSWEEPER.7z
File size
259.2 MiB