Spawn settler button
Spawn定居者按钮
Screenshots 2 screenshots
About this mod Machine translation
What does the mod do?
A simple button is added to the Workshop that generates a Settler once pressed.
notes
Buttons can be found in special categories.
It uses vanilla mechanics to spawn a settler and recruit beacons once it's fired. There are no compatibility issues this way, all your other mods should work fine. This button does not require a recruitment beacon.
After the build button is yellow - wait for it to turn gray.
Gray button - Getting ready
Yellow button - busy, wait for it to turn gray
The button remains yellow - the button is waiting for the parameter "workshopID" to be assigned from the workshop scripting system
Red button - Parameter "workshopID" not obtained after 2 minutes. Something is wrong. It may be that the scripting system is overloaded, it may be that the "new" settlement is not properly registered in the workshop scripting system
Green button - spawn new settlers, wait for it to turn gray
The button remains green - the workshop scripting system has done their job (assigning new settlers to the workshop, trying to assign new settlers to the job, etc.)
ESL version available in optional files
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.