SKK’s Fallout 76-Style Corpse Loot (Updated)
Switchable corpse looting mechanism: Add player-equipped ammunition, highlight player kills, and loot corpses in areas.
Screenshots 4 screenshots
About this mod Machine translation
Switchable corpse looting mechanism in "Fallout 76": Add player-equipped ammunition, highlight player kills, and loot corpses in areas.
Original address:
Updated on August 21, 2026:
Version 010
Update instructions: The current archive can be updated. Uses the original BA2 archive format compatible with all Fallout4.exe versions.
Fix: Corpse highlighting auxiliary item trigger logic.
Fixed: Corpse highlighted support items sometimes not appearing in inventory.
Updated on June 29, 2025:
Version 009
Update instructions: OK to update the event archive. Uses original BA2 archive format compatible with all Fallout4.exe BA2 versions (1.10.16x and 1.10.98x)
Fixed: Bugs in corpse highlighting and zone loot finding conditions.
Version 008
Update instructions: OK to update the event archive. Uses original BA2 archive format compatible with all Fallout4.exe BA2 versions (1.10.16x and 1.10.98x)
New feature: Zone loot secondary item favorites option in case the AddActivate menu option conflicts with Cannibal or other corpse perks.
NEW: Option to automatically highlight all bodies in the loading area.
NEW: Option to highlight all corpses in the loading area using favorite support items.
Updated on August 30th:
Version 007
Update Notes: This update is transparent and can be installed on ongoing save games.
Uses the original BA2 archive format compatible with all Fallout4.exe BA2 versions (1.10.163 and 1.10.980)
New feature: Zone loot option to open each corpse inventory in order.
New feature: SKK_C76ClearAreaLootContainer switch clears containers when they are closed.
Changed: Don't add the ignore keyword to looted corpses to allow placed actor cells to reset respawns (no retroactivity for existing looted corpses).
Updated on May 3rd:
Version 006
Update Notes: This update is transparent and can be installed in an active save game.
Uses the original BA2 archive format compatible with all Fallout4.exe versions (1.10.163 and 1.10.980)
New Feature: Menu option to disable/enable area looting for loose (placed/dropped) weapons to help people with bad objects in the game.
Version 005
Update Notes: This update is transparent and can be installed in an active save game.
Update Notes: Use original BA2 archive format compatible with all Fallout4.exe versions (1.10.163 and 1.10.980)
Fixed: Ground loot weapons were ignored.
Change: MaxLoot menu option changed to allow scarcity [2 | 4 | 8 | 16]
Change: SKK_C76AddAmmoMin default value 0, SKK_C76AddAmmoMax default value 4
Updated on April 13th:
Version 004
Update Notes: This update is transparent and can be installed in an active save game.
Fix: Ammo still added when only HighlightKills is enabled
Version 003
Update Notes: This update is transparent and can be installed in an active save game.
NEW: Area loot finds loose weapons on the ground
Fix: Switching logic between ammo and highlights.
Updated on April 6th:
Version 002
Update Notes: This update is transparent and can be installed on mid-game save games.
New Feature: Menu Option [Transfer Zone Loot to Player | Open Zone Loot Container]
Switchable corpse looting mechanism in Fallout 76: Add player-equipped ammunition, highlight player kills, and loot corpses in areas.
Let the corpse work for you.
Install this mod at any time in any game and players will have access to a never-ending [.SKK 76 Corpse Loot Menu] Auxiliary Items (Craft Replacement for chemlab) after Sanctuary Cryogenic Awakening:
(1) Highlight player kills [*on |off]
(2) Add player-equipped ammunition to player kills [ *On | Off ]
(3) Minimum ammunition added [ *0 | 2 | 4 | 8 ]
(4) Maximum ammunition added [8 | *16 | 32]
(5) Area loot corpse activation [*on |off]
(6) Area plunder radius [1024 | *2048 | 4096]
Detailed operation instructions
What is a player kill? The normal behavior of Fallout 76 has been changed to include any actor flagged by the player with a value higher than fXPDeathRewardHealthThreshold. This corpse highlighting and ammo adding feature only inc …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.