SKK's Tarkov Federation Raid (Chinese update)
You have a limited time to raid the Federation and return to a safe space. Missing the timer or dying during a raid will result in the player's inventory/gear being lost. Kill | Loot | Return before the raid timer runs out.
Screenshots 7 screenshots
About this mod Machine translation
You have a limited time to raid the Federation and return to a safe space. Missing the timer or dying during a raid will result in the player's inventory/gear being lost. Kill | Loot | Return before the raid timer runs out.
Original address:
Updated on June 27, 2025:
Version 006
Update instructions: OK to update the event archive. Uses original BA2 archive format compatible with all Fallout4.exe BA2 versions (1.10.16x and 1.10.98x)
Fix: Holotape 20 minute minimum raid time selection was broken, freezing refresh (enter/exit Holotape to clear).
New: Randomly generated start holotape option creates random exit, DC and GN blocked (cqf SKK_TarkovQuest "SKK_TarkovQuestScript.SwitchRandomExtract" 1)
The Chinese address will be updated on July 1, 2025:
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You have a limited time to raid the Federation and return to a safe space. Missing the timer or dying during a raid will result in the player's inventory/gear being lost.
Kill | Loot | Return before the raid timer runs out.
SKKTarkov brings high-stakes anxiety-inducing gameplay to the cheating and asynchronous Fallout 4 Commonwealth open world. It doesn't add any MW weapons, tactical gear, or new healing systems.
Disclaimer:
This must assume you have some basic understanding of Escape from Tarkov gameplay. It's impossible to teach a n00b timmy the entire new game and then describe what parts it simulates, so if your first question is "what is raiding" then it's better to watch some Tarkov gameplay youtube: Pestily and Veritas are gud. Or this quick summary:
Install this mod at any time in any game to get [.SKKTarkov Settings] Holotape anytime after exiting the Vault. Nothing else happens. All settings are described in the console configuration section, this is the case with the default settings:
A RAID
When selecting [Launch SKK Tarkov] in the holotape, the player will be teleported to Diamond City or the Good Neighbor Safe Zone.
There are two types of raids, PMC (your player gear) or SCAV (random gear) raids.
(1) When players exit the Diamond City/Good Neighbor Safe Zone, they are automatically teleported to one of 200 random external locations to begin a PMC raid.
(2) Or you can start a raid from anywhere using the holotape [Start PMC Raid] or [Start SCAV Raid] option.
Now, just return to the Diamond City (DC) or Good Neighbor (GN) safe zone with your loot before the raid timer runs out.
To check raid times, do any of the following:
Collection Auto-regenerating AID project [.SKKTarkov Raid Time] makes up for chemlab's losses.
Use holotape.
Hotkeys.ini [ cqf SKK_TarkovQuest “SKK_TarkovQuestScript.ShowRaidMinutesToGo” ]
As with this initial release, what you actually do in Commonwealth's raids is entirely up to you and your load order. Shooting and looting is a good start. This solution adds no tasks, actors or equipment, just time limits and death management.
If a player dies during a raid, or the game is saved/loaded during a raid, or they do not return to a safe area when the raid timer expires, they are "killed". All inventories are cleared and they are sent back to a safe area with optional healing, standard Pipboy and ScavKnife, just like in real Tarkov. If there are things you don't want to lose, like those custom battle rings or quest items, then FFS won't bring them into the raid.
All active map markers are automatically disabled at the start of a raid and enabled at the end to help avoid cheese regardless of game mode and fast travel configuration.
SKKTarkov can be enabled and disabled at will using the holotape or console during or at any time between active raids, if the angst is too hardcore for you.
For a quick setup, use [ SKK Fast Start New Game ] to add [ SKK Headshot Any Actor for Tarkov Head/Eyes, add [ SKK Combat Stalkers ] additional threats on the fast timer, use [SKK Random Encounter manager ] for bulk actions and you'll have a new loot and shooter gud ready to deploy in less than 2 minutes, no patching or conflict nonse …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.