SKK mobile workshop marking
Find, move or create workshop hubs, spawns, attacks and caravan markers in the game.
About this mod Machine translation
Find, move or create workshop hubs, spawns, attacks and caravan markers in the game.
[Spawn where you want]
It is used by Fallout missions for conditional workshop selection, as a target for many AI travel (vendors, patrols, attacks) and sandbox (settlers) packs and other game mechanics.
The marker can be moved around in the menu in case you absolutely have to build on top of it, which may cause the actor AI movement packs that target it to freeze, such as providers and attackers. Alternatively, if it's surrounded by an AI movement pack, it will teleport the actor to the marker - settlement attacks being a favorite.
If you try to place a mark outside the cell of a shop location mark, a warning and a cancel option are displayed. After moving it, set the proxy object to be locked so that the actor cannot move it via collision. If you absolutely must build or wall on this mark, use this feature entirely at your own risk.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.