SIP - Shield Integration Project (Chinese update)
Added a series of shields suitable for the Federation Wasteland to make combat more interesting
Screenshots 5 screenshots
About this mod Machine translation
Added a series of shields suitable for the Federation Wasteland to make combat more interesting
Updated Chinese address on May 18, 24:
Front: Shield frame:
As mentioned, 8 new shields have been added to the game. These shields can be looted from locations, purchased from merchants, or carried and used by various enemies. Each camp has its own theme shield with exclusive benefits. While you can use the shield to resist enemy firepower, the enemy can also use the same method to double the firepower. Shield Unconventional melee weapon.
The current version of the shield can: resist bullets (as long as it does not exceed the defense value) lasers (basically cannot penetrate) melee attacks (you must choose the right time to defend)
There is currently no animation for the combined use of a gun and a shield (the front shield frame also has no such animation) and can only be used for simple defense and shield attack.
Two types of shields can be crafted under the Shield tab of the Chemistry Workbench (not mentioned in the original text, most likely Shelter Technology Shield and Diamond City Shield)
Compatible with most mods (just like Shield Frame), no need to re-open the file to use it
At present, shields mainly take damage from live ammunition and explosives that exceed the defense value. This is also the solution when you encounter shield enemies. If you are confident about your marksmanship, you can kill them through the shooting observation window.
Known issues: Since the shield is not a conventional melee weapon, there may be some floating issues when the enemy drops it after death.
When selecting shield equipment in first-person mode, it will take some time for it to take effect.
Although the shield frame indicates that it can defend against melee attacks, this requires a high level of timing on the player. If the shield is not defended in time, the player will still receive damage from melee attacks.
There is no corresponding animation for power armor, and the power armor will break into pieces when used.
The author stated that in the future, the super-changing shield will be replaced, as well as more skins.
Update on March 21st: Fixed the LL file so that the shield can drop from enemies and the world normally. Just overwrite and install it. Version number updated to 1.0a
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.