singing settlers
唱歌定居者
Screenshots 4 screenshots
About this mod Machine translation
Added 2 microphones with assignable singers.
Add 2 karaoke microphones.
Add 3 speakers (aesthetic).
Add 3 powered speakers to deliver sound through your settlement.
Added 1 song configurator that allows you to select songs to listen to in each settlement using the link terminal.
Adds a highly configurable tracking spotlight.
Add a multi-function power switch to simulate the basic behavior of any powered furniture spotlight.
Added 2 mix tables (aesthetics only).
Added 2 trophies.
Added 26 Snap-able scene carpets (9 256x256 and 9 128x128).
Add 3 custom chairs for your singer.
Microphones and speakers bring joy.
Available for both male and female settlers.
There are 13 songs by Female Settlers:
I'm the person you're looking for. (with dance animation)
Baby, it's just you. (with dance animation)
Good neighbor. (with dance animation)
Enough. (with dance animation)
train train. (With 2 dance animations)
I'm a man.
He is a devil.
Undecided.
The end of the world.
A great guy.
Crazy, he called me.
Live easy.
There's another one tomorrow.
Male Settlers has 22 songs:
Sixty Minute Man.
Uranium fever.
Orange sky.
Behind you baby.
Climb out through the consequences.
Atomic bomb baby.
Emphasize the positive.
Dear warm and gentle person.
Happy hour.
The way home.
Anything is fine.
Wanderer.
personality.
Keep a knock on the door.
So rockin' tonight.
A mighty warrior.
I don't want to set it up.
It's all over but crying.
Maybe.
Worry worry worry.
Uranite.
Grandma plays the role.
Applies to any assignable NPC.
The mod's items are located in Furniture>>Singing Settlers.
When you first load a game with the mod (or when you exit Vault 111 in a new game), you will receive a tape called [Settings] Singing Settler. This holotape will allow you to set the singer's template and schedule.
You can pass the settlement with only one active microphone (karaoke or singer).
Find the singer's microphone under Furniture>>Singing Settlers (requires 1 Power Relay Coil, 1 Cloth, 2 Steel, 1 Copper).
Assign a settler to it.
Your settler will sing a random song from his available song list.
Build a song configurator and connect it to the terminal to configure the songs available at checkout. If you don't build a song configurator into your park, all available songs (less than custom songs) will be played by default.
Unless your settler only has one song, he will never sing the same song twice in a row.
Tracking spotlight configuration:
You can configure each spotlight by activating it, which will bring up the Pip-Boy menu or link the terminal (for global configuration).
You can change colors, track targets and various animations.
You can set different spotlight behaviors based on the singer's status (entering the mic, singing, taking a break) and the song template.
Using the configuration holotape you can assign songs to templates (3 templates are available) which will affect the behavior of the spotlight.
Singer's schedule configuration:
[Sleep onset] is the time when the singer goes to bed.
[Relaxation begins] is when he wanders around.
[Work starts] is the time when he starts working.
For example: If you set [Sleep Start] at 1am, [Work Start] at 11am, and [Relaxation Start] at 6pm, your singer will sleep from 1am to 11am, work from 11am to 6pm, and wander from 6pm to 1am
- Convert your favorite mp3 to wav using audio converter tool (there are many on the web just google)
- Rename your files according to this list:
Custom song 1 >> 00014853_1.wav
Custom song 2 >> 000157A5_1.wav
Custom song 3 >> 000157A6_1.wav
Custom song 4 >> 000157A7_1.wav
Custom song 5 >> 000157A8_1.wav
Custom song 6 >> 000157A9_1.wav
Custom song 7 >> 000157AA_1.wav
Custom song 8 >> 000157AB_1.wav
Custom song 9 >> 000157AC_1.wav
Custom song 10 >> 000157AD_1.wav
- Copy your renamed song to [GAME FOLDER] Directory >> Data >> Sound >> Sound >> AkaSinger.esp >> NPCFMagnolia
- Build a Song Configurator for your settlement and connect it to the terminal.
- Use Terminal to enable songs for the sin …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.