Simonov PTRS-41
Screenshots 8 screenshots
About this mod Machine translation
Added two types of anti-tank rifles
Type76 "Chinese Counterforce Armored Rifle"
Ammunition types .50cal and 14.5mm
Base damage - 70
Default weight Build - 24.7
Maximum weight Build - 75.2
PTRS-41
Ammunition type only 14.5mm
Base damage - 100
Default weight Build - 33.7
Maximum weight Build - 88.3
QBU-76-20''Black Shark''
Ammunition type 20x104mm and 20x110mm
Base damage - 120
Default weight Build - 36
Maximum weight Build - 100.2
New melee weapon Old School Can Opener
Added new ammo 14.5mm round
Added a new ammo 20x102mm Vulcan
Added a new ammo 20x110mm Hispano
There are 170 weapon modifications
It uses .50 Ammo with the option to change the movement to 14.5mm in many different versions
(Armor Penetrating, Explosive, Incendiary, Plasma, Pulse, Depleted Uranium).
12 receivers
16 barrels
5 magazines
8 stocks
7 muzzles
11 accessories
12 range
22 ammunition types
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get weapons
Weapons and 14.5mm ammo are integrated into the level list and will spawn at Gunner or Raider bosses as well as weapons vendors.
This may conflict if you have other weapons added to the level list, so make sure to use FO4Edit to create the merge patch.
New weapons and ammunition can be created in the Cooking or Chemistry Station PTRS41 tab.
The glowing "first mate" will have.
The first mate can be found in the submarine Yangtze River.
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patch
Standalone Weapons - Valwereth's AWKCR Compatibility Collection
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Better Mod Description for Takaru Minari
bethesda.net
Xbox One
personal computer
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Known issues
If you replace the receiver collar, it will move the display to the right of the weapon preview screen.
No issues though other than display shift
If you want to avoid this, don't change the color of the receiver.
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Permissions
Feel free to make retextures, sound replacements or compatibility patches for this mod.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.