Sim Settletlements MrJoseCuervo Addon Pack

by MrJoseCuervo·vFREE1.3.3·Updated 2019-03-17

Screenshots 7 screenshots

About this mod Machine translation

Requires Sim Settlements version 3.2.1 or higher and Remote DLC

From MrJoseCuervo:

"This is the forever free version of my Sim Colony plugin. It includes:

  • Slumlord, 4 plots with 11 trillion random structure hut combinations.
  • Bad Neighbors, focusing on the sometimes negative aspects of living in a community. Various "disaster packages" for Sim Settlements.

In downloading, you agree that you support Free Mods and oppose any intrusion by Bethesda and their monetization of modding. You may not use this Addon or any part of it for any paid project. If your project is free, you can use anything I put here for your own use and distribute it for free. This pattern is free because I love doing it and don’t want to be paid for sharing it…”

Quotes from users:

BurntHostage: "They're not slums... they're houses with character..."

Matthew Watkinson: "Also, damn that house, that back room. I now have two glowing ghouls, a glowing Mirelurk and a glowing Rad Roach appearing in my settlement because of it. Not that I'm going to change it to another one, it's so much fun."

Building plan name:

5 families:

Skyfall Home by MrJoseCuervo

Slumlord #1 by MrJoseCuervo

Slumlord #2 by MrJoseCuervo

Slumlord #3 by MrJoseCuervo

Slumlord #4 by MrJoseCuervo

1 SHOP (two versions):

Atom Church by MrJose Cuervo (Clinic with Extra Joy)

MrJoseCuervo's Atomic Bomb Church (higher happiness in the clinic, increased income at level 3)

2 factors:

MrJoseCuervo's Plutonium Well (increased power 24/48/72)

MrJose Cuervo's water treatment plant (add water 15/30/45)

3 farms:

MrJose Cuervo Fish Farm (Food 4/8/12)

Tinuvia’s Fog Farm (Food 2/6/12, Workshop Wild Far Harbor Factory)

MrJose Cuervo’s Molerat Farm (Food 4/8/12, Oversized, Rebellious Mole)

1 MARTIAL:

MrJoseCuervo's Tower of Death

Known issues:

  • City of Death dog attacks railway guard - cannot be repaired - so avoid building it in the safe house. All other NPCs should be safe! Dogs will not attack robots (neither friend nor foe).
  • There are some issues with the minigun that we haven't solved yet. As it stands, it's more decorative than functional - but you still get the full defensive value of the plot. Sometimes designated settlers are equipped with a minigun when the turret is removed. When they use it again, they put it back. When they first set up the minigun, they may hold it oddly with one hand for a few seconds. They may also take off their clothes ;)

support:

MrJoseCuervo has allowed us, Myrmarachne and Tinuvia from Wasteland Venturers to continue adding support for his mods, adding features from Sim Settlements updates and trying to fix any bugs you find

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
总是免费的Sim Settletlements MrJoseCuervo Addon Pack
File size
82.8 MiB