Shady Motives
Patch for Dark Motives, delayed mission start, and a number of other fixes and tweaks.
Screenshots 1 screenshots
About this mod Machine translation
Patch for Dark Motives, delayed mission start, and a number of other fixes and tweaks.
Original address:
Prefix:
Mechanical Legion DLC
Modding for Charity - Shady Motives - with Wes Johnson:
Updated on June 28th:
Version 1.1.2
Updated to adapt to main module version 1.0.5.
Chinese address:
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Dark Motives - eXoPatch
The patch, targeting Dark Motives, delays mission start times and makes a number of other fixes and tweaks.
Main content
Mission start is delayed to 2 days after partying or 7 days after independence/trade surgery.
Archiving in progress skips the wait time if the task completes on initial launch.
Reduce the first mission reward cap from 1000+1000 to 500+500 to better match the mission difficulty.
Added missing male player voice lines when first encountering Cabbage.
Fixed some subtitle misalignments.
Now you can interact directly with the workshop. View screenshot.
Weapons
The keywords for the new heavy weapons have been fixed so they are sorted correctly and placed on the rack!
The talent requirements for heavy weapons have been increased.
Value adjustments for heavy weapons and miscellaneous items.
Fixed naming of new Powerfist mods.
clothing
Unlocked armor slots for new costumes. Sorry, not sorry.
NPC
The maximum level cap for Boss NPC and followers has been removed.
Treehouse
You now need to complete the main quest before you can use the Workshop.
Changed map markers from settlements to forests to better represent treehouses.
Fixed so treehouses no longer appear on the map as settlements.
After the fix, the happiness bar no longer displays in workshop mode.
Fixed treehouse no longer appearing in the Move settler menu.
Added appropriate workshop boundaries to the treehouse.
Classification
Contains sorter ini to ensure holotapes are sorted by HolotapeT, not settings
grateful
kinggath and Modding for Charity co-created "Modding for Charity - Shady Motives" with Wes Johnson.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.