settlement attack beyond

by scary666scream·v1·Updated 2019-02-19

定居点攻击超越

Screenshots 2 screenshots

About this mod Machine translation

I've read your comment. Unfortunately there seems to be some engine bug/limitation where when you fast travel (like every tenth attack) it spawns objects during the resolution process! This has nothing to do with regular attack spawn points, as they are simply ignored.

Moved the spawn location of some settlements beyond their boundaries. No more raiders spawning inside your walled settlement!

Changed settlement:

Name (relocation location)

v 1.0

  • Warwick Homestead(2/2)
  • Sommverville Place(1/1)
  • Abernathy Farm (1/3)
  • Starlight Drive-In (1/3 at the border)
  • Egret Tours Marina (2/2, one of which is tied to a fast travel point, so be careful where you place it)
  • Greygarden(1/3)
  • Oberland Station (1/3)
  • Hangman's Alley(1/2)
  • Outpost Zimonja (1/3 is located on the border. NOTE: One attack location is a fast travel point)
  • Greentop Nursery(1/4)
  • Tenpines Bluff (1/3 on the border)

v 1.1

  • Nordhagen Beach(2/4)
  • Countryside Travel (1/3)
  • Coastal Cottage (1/3)

Far Harbor

v 1.0

  • Longfellow Cottage (1/)
  • National Park Visitor Center (1/3)

I used billing management software for the first screenshot. This is a great pattern! You can start looking for missions that show your current attack location.

The first screenshot is an example showing how I move the position.

The second screenshot shows the attack on Sommerville Place. Before: The shooter is directly at your door. Now: they charge from outside your settlement borders!

Remember, CK is a beta version. I've tested this mod and it seems to work fine, but I can't guarantee you won't have bugs. I just moved some markers and didn't delete anything. Please let me know if you find any issues, please remember this is some kind of beta. I'm not sure if the cell reset error applies here.

I've read your comment. Espcecially Sanctuary is often mentioned. Unfortunately, I couldn't find any dedicated spawn points for border attackers within the town. I also use plug-in billing management software (

If anyone has an idea please let me know.

Additionally, in some settlements (as mentioned previously), one of their attack spawn points acts as a fast travel point, which moves when you place a fast travel pad.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
定居点攻击超越
File size
14.7 KiB
SHA-256
3ff84d09b3aa20b6dee66c03c861bef63e4d2f08ca22ee8266cd9b731b09c27e
Stored at
2026-10-10 10:31