Senki's America Rising 2 Extra Content (Updated)
This mod adds a lot of extra content to the AR2. As you complete quests in the Enclave's questline, the Enclave will slowly begin to appear in the Commonwealth. This means lots of new checkpoints and points of interest!
Screenshots 8 screenshots
About this mod Machine translation
This mod adds a lot of extra content to the AR2. As you complete quests in the Enclave's questline, the Enclave will slowly begin to appear in the Commonwealth. This means lots of new checkpoints and points of interest!
Original address:
Prefix:
CC content Enclave Remnants
America Rising 2 - Legacy of the Enclave:
Chinese address:
Updated on December 20th:
Version 5.8.0
- Control tasks have been rewritten. New archive required. But everything is normal now.
Updated on September 8th:
Version 5.8.2
- Fixed an issue where Enclave soldiers appeared in Vault 81 earlier than theoretically
Updated version 5.8 and 5.8.1 combined on September 4th
Updated on September 3rd:
Version 5.8.1
- Fixed door disappearing at VRF and made some backend improvements in control missions.
- Door locking and unlocking are now handled by the control task. No new games are needed as I added redundancy to account for existing games. or.
- I'm getting better at papyrus. Long live!
- Don't believe a word I say when I talk about papyri
- Fixed missing enable flag. Don't know where they went
Version 5.8
- Added more failsafes to SAR_ObserverQuest, now hopefully, for the love of Todd Howard, the control mission will work properly.
- I added GetStageDone(Stage) to the script so that when it checks for ARQUEST. IsComplete() It will also check if a specific stage was triggered (usually the last stage of the task, when functionally everything is complete)
- Will this work in the mid game? have no idea. It will definitely work with new games. Long live Todd Howard and his infinite wisdom.
Updated on July 17th:
Version 5.7
- Rewrote the control task as it wasn't working properly. All public information about it is now out of date.
- Fixed some minor issues such as objects or NPCs spawning earlier than they should.
Updated on June 22:
Version 5.6
- Expanded the influence of the Diamond City Enclave.
- Retextured Enclave truck, thanks to ponk
- Cut the lower levels of the V81 as it causes problems I can't fix.
- Fixed issue with SARControl mission not climbing up correctly. Don't know if it will work on existing saves, but it will definitely work on new saves. If not, please report a bug (I might get your console commands to the correct stage)
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Introduction
This mod adds extra content to America Rising 2. After you complete the last mission in the Enclave questline, the Enclave will begin openly flooding into the Federation. This means lots of new checkpoints and points of interest!
detail
The mod adds a number of custom checkpoints to the map, and the Enclave will begin garrisoning some pre-war military installations in preparation for reactivating them.
- Add 9 checkpoints to the map. Some have new stories!
- Listening Post Bravo will be used as an outpost.
- Replace the Bird refueling hangar with a New Vegas style hangar.
- Replaced and reinforced the exterior of the Bird refueling hangar.
- Olivia Satellite Station is occupied and partially refurbished to working condition.
- Vault 81 will be captured by the Enclave at some point during the campaign. Includes new stories! check it out! Tip: Check the overseer terminal too!
- Since the Enclave will occupy Vault 81, if you choose to go there, you will be given a test subject at the entrance.
- The UFO crash site will now be a research outpost, including new stories!
- A portion of the National Guard training field will be occupied by the Enclave.
- Enclave patrols will begin to appear between checkpoints as the faction attempts to bring law and order back to the Federation. Although with little success.
Please buy me (original author senki01, the same below) a cup of coffee! (donation)
I appreciate any and all donations. Modding is a time consuming job, I do it for free and even if I get a little money from it I'll be happy.
grateful
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Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.