See Through Scopes

by henkspamadres·v2.7.0·Updated 2026-08-27

Add in-scope magnification function to the sights of various weapons (so there is no annoying black border0

Screenshots 8 screenshots

About this mod Machine translation

Add in-scope magnification function to the sights of various weapons (so there is no annoying black border0

Original address:

~~* (Let me complain first: I really didn’t expect that it’s already 2023, and there are still people who haven’t installed STS. I can understand even if they haven’t installed TR. If you don’t have this installed, what kind of weapon mods are you playing???? I never thought that the joke of dropping chopsticks, shallots, vinegar dishes, etc. would really happen to me)*~~

As shown in the picture, the famous in-scope magnification, also known as STS, is basically a necessary prerequisite for many weapon modules in recent years. Since someone needs it, I will upload it.

~~### Note that since the 2.6.1 version involves next-generation content, I uploaded the 2.6.1 version file to the network disk separately, including the standard version and the NMM version (if anyone really wants to use it). The direct download button is still the 2.5.3 version. If there are no problems in the future, I will switch to the 2.6.1 version. ~~

2.6.1 Network disk link: Extraction code: 851a

2.6.1 Chinese address:

Updated on August 26th:

Version 2.7.0

  • Fixed long-standing scope drift issue.
  • Fixed a minor issue with the color fading of some barrel rifle sights
  • Added PlayStation support.

Updated on January 1, 2026:

Version 2.6.3

Fixed the issue where the main archive file requires a next-generation update, causing the module to fail to load properly. Older generation versions should be able to be used normally.

Updated on November 12, 2025:

Version 2.6.2

  • Verify that the mod works with the Anniversary Update
  • Fixed an issue with semi-automatic barrel gun 2.5x scopes having duplicate lens floats
  • Fixed an issue where the No Scouting Ripple Effect patch was not working as expected
  • Fixed an issue where the Robco Recon Scope patch was not using the correct ripple effect
  • Added "10mm pistol volume reduction remeshing" patch
  • Custom Optics: Fixed an issue where custom reticle was always visible and floating in front of the scope

Updated on July 26th:

Version 2.6.1

  • Fixed an issue where Creation Club Zetan Aresenal Pack and Alien Atomizer 2.5x Combat Scope were not visible
  • Fixed replacing Hunting Rifle 8x Combat Scope with experimental nif files.
  • Modified BA2 version to version 1, which should make this mod compatible with pre-next-gen games

Version 2.6.0

  • Added scopes for weapons added in the next generation update: Chinese/Iron Pipe Grenade Launcher, Nail Gun, Saw Disk Launcher
  • Adjusted and improved the "ripple" effect on all recon combat scopes to be less intrusive.
  • Adjusted some scopes to better prevent mold penetration with power armor (shotguns, etc.)
  • Hold your breath prompt will now automatically hide after 3 seconds. This is to prevent bugs where the prompt is displayed indefinitely.
  • Added a new plugin pack including the following weapons:

Winchester M1873 (

Featured Assault Rifles (

Selected Rapid Machine Guns (

PTRS-41 anti-tank rifle (

Post-apocalyptic homemade weapons (

Cowboy Repeater (

Capital Wasteland Gauss Rifle (

  • Added patches for the following mods:

Resized 10mm pistol (

Syringe Overhaul (

Updated on April 18th:

In fact, there was an update on March 23, but it’s not a big update. A No Lens Animation was updated at the original site. The effect is as follows.

Removed camera focus animation for bolt-action weapons (.44 revolver, shotgun, bolt-action iron pipe weapon)

Load after 3dscopes, especially in loading order.

Kinda works on some 2.5x scopes where artifacts can be seen at 4x and above.

In addition, considering that some people are still using NMM to load modules (although I personally cannot understand it), I also packaged the NMM version of the original address (divided into automatic detection version and non-automatic detection version)

If you use the NMM version, download the files in the network disk. If you use MO2 or Vortex, still click the download but …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
See Through Scopes 2.7.0 9476 2.7.0 2026-08-26T10-34Z Q8oKHMn65.zip
File size
56.3 MiB