Scrappers Paradise

by LadyJustine·v1.0·Updated 2018-08-15

Screenshots 2 screenshots

About this mod Machine translation

This time, even the garbage can really be dismantled. The picture is of the garbage pile on the roof of the Red Rocket Building. Although the dismantling of things is unscientific, it can easily cause the Popsicle King to be overly rich in supplies in the early stage.

On November 2, I tried it at various locations with houses and buildings, because only such places would have piles of garbage, fallen leaves, etc. (No ground blur has been found so far)

  • Butt Villa: Gravel on the ground, weeds, piles of fallen leaves, mounds of soil, exposed roots of trees, gravel in the river, and gravel on the river bank can all be removed.
  • Red Rocket Gas Station: Most of the garbage piles, gravel, weeds, and vines on the walls can be removed.
  • Abernathy Farm: You can demolish Abernathy’s house to make it a mess, but it won’t be clean, so I suggest you don’t demolish it.
  • Starlight Parking Lot: It’s basically the same as Red Rocket. I really want to demolish the movie theater but can’t.
  • Egret Pier: The wooden boards blocking the windows and doors can be removed, but it feels useless.
  • Jamaica Plain: Only a little bit of gravel can be removed.
  • Klopp Manor: of no use
  • Covenant Village: Didn’t go
  • Tanabata Moniya Outpost: Remove a few wooden boards, the effect is similar to Abernathy Farm, not interesting.

Places like 10 and 88 Shelter, Warwick Farm, and Executioner's Alley are very clean and have almost nothing that can be demolished. On the contrary, the demolition of dead objects mod is more useful in these places.

In short, Butt Villa and Red Rocket Gas Station are the ones that have special effects when used. Perhaps these two places are also the places where the most serious work was done in the early stages of game production, with a lot of things piled up in a limited space. After cleaning Butt Villa, Red Rocket, and Starlight. This mod can be uninstalled.

How to use it, just load it directly with nmm. No documentation, no need to create anything, just load and start.

The author updated it to 1.59.

I didn’t try it because I was addicted to the Ancient Special Edition. According to the author's explanation, it actually incorporates some functions for demolishing dead objects. Should be able to dismantle more stuff.

The previous version did not cause soil blur or extradimensional holes, and I hope this version will not either.

Friendly reminder from moderator Aidi Ke: There is a BUG in the new version, which will cause the 111 shelter to be inaccessible! It is recommended to return to version 1.5.2

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Scrappers Paradise 拾荒者天堂-真·垃圾王
File size
316.1 KiB
SHA-256
28d7917f21b06c779657eccfac183a90ba583ba74d7a19348598b11b70686e81
Stored at
2026-10-10 17:31