Scrap cleaning machine 2
Automatically clears settlements of scrap, loot, and most crafted items. Beat the entire settlement in 20 seconds! Almost entirely script based so will be compatible with most other mods. Simply edit a cell to fix DLC errors. No predictors were destroyed.
Screenshots 8 screenshots
About this mod Machine translation
Automatically clears settlements of scrap, loot, and most crafted items. Beat the entire settlement in 20 seconds! Almost entirely script based so will be compatible with most other mods. Simply edit a cell to fix DLC errors. No predictors were destroyed.
describe
Shortly before the Great War, General Atomics International produced a prototype device that used electromagnetic pulses to clean up the battlefield after the chaotic affairs of a nuclear war. While working in Quincy, Sturgis repurposed this device to automatically clear settlements of scrap, loot, and most crafted items. The device, called the Scrap Zapper 2, can now be manufactured in any workshop.
Sturgis:
The doohickey here is a scrap cleaning machine. Old school. before the war. You will love it!
Technical details
Scrap Zapper 2 is a mostly script-based automated universal solution for clearing settlements. All scrap is removed and the loot is put into the workshop. Most crafted items are also scrapped. Not included: crafting items that provide resources, structural items such as trash fences, and items with power cord connections. This leaves you with a clear but functional settlement.
Once you click Zap, all multi-threaded scripts will run in the background, searching for anything to zap. Shelter takes about 16 seconds to clear on my computer, but other settlements tend to be much faster.
The advantage of having a universal and scriptable solution is that it can be used with most other mods. Even heavily modified games and new settlements should work. All vanilla and DLC assets are supported, custom assets will not be cleared unless a patch is created.
All settlements in the base game and DLC are supported and tested.
Properly return scrap parts to the shop floor. Support for Scrapper talent.
The container contents are placed in the workshop before being scrapped.
Bobby's needle box, hat cache, traps, and mines are all handled correctly.
The bodies were stripped and disposed of. This was an added bonus as it suited my scripting skills very well. Skeletons will not be cleared since they are a prop and not technically a body.
Fixed the floating generator in the mechanic's lair with just one cell edit.
Minimal changes to the base game scrap list to fix issues and oversights.
There is no custom scrap list.
No predictors were broken.
The ESP plug-in is labeled ESL, so it does not require a standard plug-in slot.
Prerequisites
F4SE:
Scrap Zapper 2 is script-based rather than an F4SE plugin, but the ConstructibleObject extension requires F4SE. Scrap Zapper 2 will not work properly without the F4SE script installed correctly! If you need help installing F4SE, then I highly recommend The Midnight Ride as a great place to start tinkering with Fallout 4.
All DLC is supported and required. If you don't have them all, get Fallout 4: Game of the Year Edition before using it.
Known issues
After dismantling the Mechanic's Lair, there will be a floating poster upstairs. This is a DLC bug and requires regenerating previsibines to fix.
Vault 88 and the Mechanic's Lair need more testing. I recommend waiting until the mission is complete before saving your game and then activating Scrap Zapper 2.
Echo Lake Lumber's conveyor belt has an enabled parent chain, which if scrapped with my script would give an error. I can't find the reason, so the simplest solution is to not scrap the conveyor belt. With the Scrap Zapper 2, you can still scrap the belt manually.
compatibility
Scrap Everything has no conflicts. Scrap Zapper 2 will scrap the base game and DLC lists, but won't touch custom lists in SE. You can run SZ2 and then manually retire the excess objects.
Season Change is not compatible. I will add an option in 2.1 to not scrap trees.
Recommended modules
Immersive cleaning. Very simple cleaning mod for removing debris, trash, etc. Pairs perfectly with Scrap Zapper 2. See my PRP patch for more details.
Previsibines repair package. Use PRP and my …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.