Santa's Power Armor and Paints
Santa's Power Armor and Paints Christmas Skin
Screenshots 1 screenshots
About this mod Machine translation
Santa's Power Armor and Paints Christmas Skin
introduce
Merry Christmas this year! I got a job so I can't modify much, but I wanted to do something today so I made a quick pattern for you all.
describe
In this mod you'll find a short mission that leads you to a new T-51 variant, Santa's T-51 Power Armor. The armor glows in the dark with Christmas lights and audio clips as you enter it. The armor also has a new paint inspired by some screens I saw of the paint, and if you find the new Hot Rodder magazine at the mission location, you can unlock the paint to all other Power Armor as well. Otherwise, the armor is identical to the regular T-51 and is compatible with every base T-51 paint and mold, including CC paint and mods. Hot Rodder magazines fit perfectly into the magazine rack.
Merry Christmas and Happy New Year! Tools used 3D Studio Max and Nif plug-in Adobe Photoshop 7.0 NifSkope Material Editor Notepad ++ Credits
Introduction
Merry Christmas to you all this year! I got a job so i haven't been able to mod much, but i wanted to do something today so i whipped up a quick mod for you all to enjoy.
Description
in this mod you will find a short quest to lead you to a new T-51 variant, Santa's T-51 Power Armor. The armor features glow in the dark Christmas lights and a audio clip when you enter it. The armor also has a new Paint inspired by some screens i saw of a paint, you can also unlock the paint to every other Power Armor if you find the new Hot Rodder magazine in the quest location. Otherwise the armor is identical to a regular T-51 and is compatible with every basic T-51 paint and mod, including CC paints and mods. The Hot Rodder magazine works perfectly with magazine racks.
Merry Christmas and Happy New Year!
Tools Used
3D Studio Max and Nif Plugs
Adobe Photoshop 7.0
NifSkope
Material Editor
Notepad++
Credits
Electrosus912 for the Rigging assistance
Bethesda for the Construction Kit and the Assets used
and the community for all the tools without this would not be possible.
Version History
1.0 - Initial Release:(
Electrosus912 for rigging assistance
Bethesda for building kits and assets used
And the community of all tools is not possible.
Version history
1.0 - Initial version
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.