safe house

by JD Dornan Workshop·v5.0.3·Updated 2023-12-24

Hello Wastelanders! J.D here, today I humbly introduce you to your new safe place: the safe room! That's 11 safe rooms and 1 settlement based on some iconic locations from the Resident Evil saga and replicas of RE2 PS1 Raccoon City!

Screenshots 8 screenshots

About this mod Machine translation

Hello Wastelanders! J.D here, today I humbly introduce you to your new safe place: the safe room! That's 11 safe rooms and 1 settlement based on some iconic locations from the Resident Evil saga and replicas of RE2 PS1 Raccoon City!

As shown in the picture, a famous map module has been updated for 22 years to the current Resident Evil themed map. The only regret is that it does not have a built-in monster spawning function. You need to use relevant modules to spawn monsters yourself so that it does not become another museum tour.

Chinese address:

The following is the original introduction

Hello Wastelanders! J.D here, today I humbly introduce you to your new safe place: the safe room!

With the participation of Joseph Kendo of YouTube channel: Kendo Gun Shop!

***Capcom Policy:

New features! THE 3.0 AND GUIDE***

***Big thanks to Zorkaz for letting me use the typewriter mod! ***

Go check out his work wastelanders!

***Big thanks to ghostrecon123 for letting me use the samurai edge model! ******

Big thanks to those who made the free assets I used for this mod! I did make a list with links in the forum section!

That's 11 safe rooms and 1 settlement, based on some iconic locations from the Resident Evil saga!

**IMPORTANT TIP! I did remove the basic stash from 2.0! I moved them a little further away from where they were so you don’t lose your stuff! **

So, let’s talk about the contents of the safe room:

-Biohazard music in rooms like safe room ost (of course) etc...

  • They have their own map markers!

-They are complete navigation meshes.

-All you see is static, so you can't loot them and they won't blow away! xD

-You can store your stuff in a personal storage room. I unchecked Reborn Butt so it doesn't come out of the womb! yeah!

  • Thanks to Zorkaz's typewriter! **2.0**

-All storage rooms are connected! **3.0**

-New items and recipes! **3.0**

“-J.D, you’re cute, but where are all those safe spaces and keys?

Well I'll make it easy for you and tell you where they are, but for some rooms you need to find some keys "hidden" in some safe rooms! Don't worry, finding them isn't complicated!

**I'll be making a video soon showing you where to find them all! **

-The first one (RE1 theme) is at the beginning of the Concordia. After defeating those two giant moskitos, you'll find a children's playground. The goalkeeper is on the left here.

  • The second one (RE7 theme) is to the left of Fairline Estate. This is an isolated house.

-The third (RE2 theme) S.T.A.R.S Off...etc! I didn't tell you where it is! return! It's inside the South Boston Police Department! You can't miss it :P

-Fourth Door (RE2 Theme) N.E.S.T Entrance Near Kendall Hospital, you will see a manhole cover.

-The fifth one (RE2 et RE3 them) is the Kendo Gun Shop, you'll find it near the East Boston Police Station.

-The sixth (Re3 remake) is Jill's apartment, which is near the center of Maldon

-Seventh: (re3 original) The entrance to the sewer control room is in ArcJet System

Under a nearby bridge - Eighth: Leon's Fortress (RE4 Remake) Near the Rook family house

-Ninth: Luiza House (re8) There is an APC near Poseidon Reservoir.

-Tenth: Cabot House

Nearby Trophy Room (Re code Veronica) - Eleventh: Bar/Lounge (Re0) (In the forest grove swamp as you come from north to south.

-Settlements (re2 and re3 remade them) The Raccoon Police Station is located near Cambridge Crater.

Now the key is:

-S.T.A.R.S. Passeword a is placed back in the briefcase in the first safe room.

  • The RPD key and the Kendo Gun Shop key are placed in the briefcase in the security room of the S.T.A.R.S office.

Well, this is Wastlander having fun!

Tip: If you only want to teleport one room, open your consol command and use coc: First: coc SafeRoomTest (yes, I know xD) Second: coc SafeRoomTest2

Third: coc SafeRoomTest3

Fourth: coc SafeRoomTest4

Fifth: coc SafeRoom5 (yes, you read that right^^)

Sixth: coc saferoomJill

Seventh: coc saferoomre3

No. 8: coc saferoomre4

No. 9: coc saferoomre8

No. 10: coc sa …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
生化危机安全屋
File size
892.1 MiB