Ruined Church Settlement - Immersive Restoration (Chinese Update)
An abandoned church and cemetery south of Far Harbor. Comes with a working fog condenser, detailed scrapping, regenerated pre-composition, dynamic navmesh, repairable church and custom borders.
Screenshots 8 screenshots
About this mod Machine translation
An abandoned church and cemetery south of Far Harbor. Comes with a working fog condenser, detailed scrapping, regenerated pre-composition, dynamic navmesh, repairable church, and custom borders.
Original address:
Prefix:
Far Harbor DLC
The standard version and prp74-compatible moderator files have been packaged and uploaded together. You can choose one of the two to install according to your needs.
Updated Chinese address on April 29, 2025:
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Place this mod at the bottom of your load order
An interesting little spot nearby that was only used once during a side mission and then never touched again.
In other words, a very good candidate for a Settlement Mod.
Features
Immersive Restoration of Churches and Palisades
Working fog condensers, once built, remove fog and radiation from the surrounding area.
Highly scrappable, no external mods required.
regenerated precomposition
Custom borders that perfectly match the build space.
Dynamic navigation mesh that adjusts during scrapping and repair.
Automatic Skeleton Cleanup: Skeletons will be disabled shortly after you first enter the church.
Complete features such as attack points outside the borders, port personnel recruitment, militia missions, raider missions, supply procedures and more.
Install
Place "OCsRuinedChurch.esp.esp" at the bottom of the load order.
Do not go near a church when first installing.
You can install this mod at any time.
Vortex installation steps
After installing and enabling the billing package, click on the "Plugins" tab in the lower left corner.
Find OCsNWAIO_Previs.esp and double-click it. This should open a small window on the right. Scroll to the bottom of this window.
In the window from step 2, find Groups. Assign the plug-in to the "Dynamic Patches" group. Vortex will now sort mods to the bottom of the load order.
Additional details
Miscellaneous Files Includes a file that converts the name of this place to its real-life name, Tremont Community Church.
The settlement is unlocked by interacting with a bunch of broken fog condensers.
The side missions in this location are intact and fully functional.
Settlement Mods made by me (original author tenhats, the same below) - full sorted list
My other Mods
Settlement Dead Zone Repair
Full range of wild and fresh crops
Commonwealth Cooking - Wild Fresh and Antebellum Recipes.
Vault-88 Settler Sandbox fix
grateful
Pra provides scripts for fog condenser repair.
Glitchfinder is used for scripts used in all other fixes.
Hozsa for the repaired church mesh from “HZS Offices and Stores” from their discord (discord)
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.