Robot long hair (with physics) - updated

by CarbonWaffle·v1.3d·Updated 2026-07-10

It will make your hair extra long and complicated.

Screenshots 6 screenshots

About this mod Machine translation

It will make your hair extra long and complicated.

Original address:

The 1.3d upgrade patch will be updated on July 10th, covering the installation to the module folder:

Fixed a crash and memory bloat when using the "Sculpt" feature in LooksMenu with hairstyles turned on.

  • All hair now supports "FaceGen Remap" (the hair shape will follow the character's head features, such as cheekbones, jaw, nose, forehead, etc.).

The 1.3c upgrade patch will be updated on July 8th, covering the installation to the module folder:

-Comprehensive rework and optimization of A2 hair physics. Now reacts to wind.

-Added two Yorha A2 variants to the hairstyle menu.

-All hair looks like vanilla hair. (Physical effects to turn off furniture, swimming, off screen, etc.)

The 1.3b repair patch was updated on July 7th, covering the installation to the module folder:

  • Fixed wrong ESL flags.
  • Added raven variant to hairstyle menu.

-Reworked Raven Hair physics files. Hair now reacts based on in-game Wind value (Experimental).

The 1.3a patch will be updated on June 30, covering the installation to the module folder:

Version 1.3a

-Reprocess cloth files with HKXTools.

  • Change the HKX file structure to be consistent with the original file structure to avoid potential problems.
  • Switched "Simulation Information" parameters, such as gravity, damping and collision tolerance, to vanilla.

Updated on June 27th:

Version 1.3

  • Added an alternative hairstyle (A2) without a middle strip.
  • Added "Appearance" mod category.
  • Added new hairstyle variant - Raven (Star Blade).
  • Replaced some textures.

Description: Loose hair trying to slip from the neck.

Main features

  • Long hair, with physics.
  • Can be crafted at the Chemistry Workbench - Utility.
  • 10 colors, recolorable at the armor workbench.

Requirements: Main game.

question

The simulation is always active, unlike in the original costume where it is turned off when using furniture and off-screen.

grateful

jarari - HKXPack fixes, without which this mod would not be possible, HKXTools.

ajs52698 - Fallout 4 Havoc guide.

Dexesttp and IceStormNG - HKXPack.

Twelfth Avenger - DS3Havok converter, hkxpack-souls, HKLibCLI.

Tlaloc (in? Server Name? Discord) - HKXpack-Souls.

That's the person who was at HCT2018 online.

Septron (xSE RE Discord) updated career for DS3HavokConverter.

Ophelia Complex, New Weapons, Luna Alexander - Havoc Cloth Tutorial.

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Androidhair1.3d_patch 106130 1.3d 2026-07-09T20-50Z oDXmuBhs5.zip
File size
5.3 MiB
SHA-256
be8dd5377220147fd2dd13dcb8233ed29cc6df274ab787952bca2c028449471b
Stored at
2026-10-14 22:40