Recruitable Residents Far Harbor Version v1.0
可招募的居民远港版 v1.0
Screenshots 2 screenshots
About this mod Machine translation
Note: This MOD requires Nuka World.
More than 40 recruitable residents have been added to the game, some of which have special bonus functions for settlements. Some require certain conditions to be met in order to be recruited.
The recruitment process is quite unconventional, that is, as long as the conditions are met, you go over and have a conversation, "Follow me." Then they agree to go with you.
All new residents are protected like ordinary residents (can only be killed by players). There is a hologram on the 111 shelter supervision table, where you can set the status of these residents (completely invincible, protected or unprotected), and introduce the residents. The Set Hologram Ribbon can also be crafted at the Chemistry Station.
Residents of the Nuclear World will determine which settlement type they choose for the first time (normal or raider settlement).
Residents added in Far Harbor version
Alan
Location: Horizon Air Flight 1207
Requirements: Local Leader Level 1
Bonus: +2 settlement income
Brother Adrian
Location: On a bus near Yabian Hotel
Requirements: None
Bonus: None
Fergus
Location: Digang Town
Requirements: None
Bonus: None
Kara
Location: Outside the Arcadia Wall, in a house outside the door
Requirements: None
Bonus: None
O'Connell
Location: North and east of the main lighthouse of Poluk and south and west of the Wave Peak Orphanage, in a house near the center point of the connection between the two landmarks.
Requirements: Clean Poluk Main Lighthouse
Bonus: Level 4 Clothier
Penny
Location: 2nd floor of a warehouse-type house at Cranberry Island Pier
Requirements: Level 25 Medical Level 1
Bonus: Level 4 Doctor
Rif
Location: To the east of Southwest Harbor, in a house on the roadside from Southwest Harbor to Digang Hotel, a landmark will be displayed when you approach it. It is probably a little to the left of the center point connecting the two road signs between Southwest Harbor and Digang Hotel.
Request: Clean up Southwest Harbor
Bonus: +4 scavenging
rapids
Location: On the mountain to the north of the Azalea, near the displayed landmark
Requirements: None
Bonus: None
Shay
Location: Eden Meadows Cinema. There is a row of houses behind the screen on the north side.
Request: Clean up Eden Meadows Cinema
Bonus: +2 food
Sister Elaine
Location: Hugo's Cave (Federation)
Requirements: Level 25 Gun Fan Level 1
Bonus: Level 4 Weapons Dealer
Skeg
Location: Northeast of Saleng, east of Luke's house, seaside pier
Requirements: Level 25 Armorer Level 1
Bonus: Level 4 Armor Trader
Keller Martyr
Location: To the west and south of the abandoned church, there is a house on the road near the seaside, separated from the church by a swamp. There are landmarks nearby.
Requirements: Obtain "Islander Almanac" No. 4 (on the bar on the first floor of Arcadia Basement)
Bonus: Defense +5
New residents in version 3.0:
Harding
Location: Agai Cafe in Nuclear World (I don’t know what it’s called in simplified Chinese, I guess it might be called Small Bottle Cap Cafe)
Requirements: Complete the mission "Interstellar Console"
Bonus: +5 Defense
Tarun
Location: Nuka World Cola Arena
Requirements: Complete the mission "Hunting Adventure"
Bonus: +5 Defense
whipper (originally I wanted to write whipping, but there was a lack of characters in the lexicon)
Location: Nuclear World Nuclear Arcade
Requirements: Complete the mission "The Battle of Dry Rock Valley"
Bonus: +5 Defense
Tina
Location: Nuka World, Braeburton Town, there is a pharmacy (with a landmark)
Requirements: Complete the mission "Cool and Enjoyable World"
Bonus: +2 settlement income
Check
Location: Backstage at Brayburton Amphitheatre, NukaWorld
Requirements: Level 25
Bonus: Level 4 Clothier
Lock teeth
Location: South of Somerville (with landmark)
Requirements: Level 25
Bonus: Level 4 Grocer
Reynolds
Location: A house in the swamp south of Gunners Square (with landmark)
Requirements: Level 25
Bonus: Level 4 Grocer
Vickers
Location: The bank of the Natik River. T …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.