Rebuild Series—All-in-One Edition (Updated)
11 AIO versions of rebuilt settlements. Precibine and PRP patches are available.
Screenshots 5 screenshots
About this mod Machine translation
11 AIO versions of rebuilt settlements. Precibine and PRP patches are available.
Pre-requisite: Full DLC
Rebuilding Series - Shared Resources:
Updated on February 19, 24:
Version 3.0.2
PRP v0.74.x - Fixed pre-culling issue. Also make sure the storm door, the tree leaning against the house and the few privet hedges in the shelter are not part of the pre-combine so they can be scrapped.
PRP v0.69.x - Ensured that the storm door in the Sanctuary, the tree against the house and several privet hedges are not part of the pre-combine so they can be scrapped.
Previsibines - Make sure the storm door in the Sanctuary, the tree against the house and a couple of privet hedges are not part of the pre-combine so they can be scrapped.
Version 3.0.1
Fixed invisible houses issue in Jamaica Plain
Update 2.0.3 on June 7th: Set up a navigation mesh for the restored ruined house in Asylum Villa, so that after repair, the navigation mesh will be scrapped and the navigation cut will also be deleted (the original navigation mesh will be restored).
Update 2.0.4 on June 11: Fixed the issue of shutter collision in the Jamaica Plain restaurant. Shared resources need to be updated to v1.0.7 or higher.
Updated version 2.0.5 on June 29th:
Did some landscaping work at the castle. I added the grass back so if you don't like the grass in your yard there is a patch to remove it.
Connected some of the castle's brick walls, so when you scrap (in the same opening) it will scrap the others. There are still some that are hard to target and may require tcl to find them.
Made some improvements to the navmesh of Cropp Manor (added navcuts and extra navmesh for repaired sections) and Jamaica Plain (fixed overlapping navmesh).
Houses in Sanctuary Ruins should now work as expected when scrapped (original navmesh restored).
This update does not require a new patch, as only the navigation mesh is changed.
Version 3.0 update on July 5th:
Both the Shade Nursery repaired and unrepaired grids now include all parts of the greenhouse and water pipes. Also fixed the placement of roof parts on the restored version.
Shade Nursery can now scrap tree clusters.
Shade Nursery Lanterns and lamps will now be scrapped if you abandon the shed next to your house.
Lanterns and lamps in Shade Nursery greenhouses can be scrapped.
Shade Nursery Repair workshop borders.
Sanctuary - Made some minor changes to the navmesh.
Must upgrade to v1.8 of Rebuild Series - Shared Resources for v3.0 of All-in-One to work properly
VFX previews and PRP patches also need to be updated. I will also no longer be maintaining PRP patches for PRP v0.65.x.
It's safe to level up mid-game. Just stay away from the shade nursery (make sure the cell isn't currently loaded).
Chinese address (now only supports prp0.69 version):
Not compatible with existing games that already have the standalone version installed! The architecture of the two is different.
To install into an existing save, follow these instructions:
Enter the inner area (an inner area is anywhere you go through a door and there is a loading screen, like a shelter).
Save and exit the game completely.
Install this mod if you haven't already.
Load your save and exit the interior area.
The script for the fix function is loaded when the unit loads, so it will not run if the unit is already loaded.
Merging a bunch of plugins can cause some problems. If you find anything that doesn't work please let me know.
Includes the following settlements:
Castle - Use the bricks and cinder blocks next to the walls to repair them. There are 2.
County Crossing - Repaired using plywood leaning against ruined houses.
Croup Manor - Repair every individual wall, floor, roof, etc.
Green Roof Nursery - Highlight houses and greenhouses to restore them.
JAMAICA PLAINS - Board houses have plywood on their doors. The open house has plywood next to the door. Town Hall - using mannequins. Dinner - use signs.
Highland Station - Use the plywood on the door.
Red Rocket - Use the tir …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.