Real World Damages
真实世界的损害赔偿
Screenshots 1 screenshots
About this mod Machine translation
Purpose:
If you don't like shooting with bullet sponges, this mod might help.
This mod attempts to balance and increase the game's damage model by editing variables, body part multipliers, and ultimately explosion and weapon data. Perks can be modified later to prevent silly modifiers that unbalance a damaged model.
What this mod currently does:
This mod dynamically increases damage to players and NPCs by their creature type and location hit. Biological creatures are easier to kill, including yourself, while robots are generally harder to kill than humans. (but easier than vanilla bot)
The damage modifiers for individual parts of creatures you hit don't have a flat modifier because they amplify the damage, but typically you'll see about a threefold increase in effective damage against human creatures.
Armor only blocks a portion of the damage, while strong armor saves your skin, it doesn't make you invincible like vanilla. Strong armor will effectively cause you to take 50% damage. Lighter armor only protects in the 5-25% range. You'll still notice a difference wearing Power Armor and it will save your skin.
NMM installation:
Make sure you downloaded the STRINGS file in the manual download and place this folder in the Fallout 4\Data folder.
Manual installation instructions:
- Download the .rar file and extract DamageMultiplier.esp into the Fallout4\Data folder.
- Navigate to the local Appdata folder, a quick way is to paste and enter %localappdata% into your run bar and then navigate to the Fallout4 folder.
- Edit the plugins.txt file by adding DamageMultiplier.esp in a new line under Fallout4.esm.
- Make the plugins.txt file read-only by right-clicking on the file, selecting properties, checking the read-only box and applying.
5.Set the game difficulty to survival.
- Upgrade your character or start a new game.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.