Prototype Z - Prototype Energy Weapon
A one-of-a-kind prototype weapon built by the Army from salvaged alien technology.
Screenshots 8 screenshots
About this mod Machine translation
A one-of-a-kind prototype weapon built by the Army from salvaged alien technology.
Original address:
Prototype Z
Created ideally for the Fallout Flood “Aliens and Cryptids” Mod Jam
What would happen is if the military recovered some Zetan Alien weapons technology and tried to reverse engineer it.
This is a one of a kind unique weapon! I may add a way to get more of this in a future update if people want it.
To obtain it, first head to the Robot Disposal Yard east of Asylum Villa. There's a new legendary character there called Raider, which will have a note pointing you to where you need to go.
When you find it, it has 100 rounds of Alien Blaster ammo, as well as a conversion kit for standard MicroFusion batteries. Next to the Weapons Workbench so you can instantly equip the MF Cell conversion if needed.
Classified as a heavy weapon and uses the Heavy Weapon perk.
Custom options:
Receiver: Receiver options are based on the standard receiver used on plasma weapons.
Barrel:
Assault Barrel: High rate of fire.
Scatter Barrel: Lower rate of fire and slower trajectory. Fires multiple projectiles. Suitable for close range.
Shooting Barrel: Slower rate of fire, faster projectile speed, higher single shot damage.
Ammunition conversion:
Alien Blaster Ammo: Higher damage output.
MicroFusion Cell: Standard issue MF Cell cover, more ammo available.
Fusion Core: Maximizes ammo capacity. 500 rounds before reloading.
Sights:
Various sights with jkruse05s pre-war optics package
none:
Iron sights:
Illuminated iron sights:
Mini reflex sight: jkruse05 model
Reflex sight: jkruse05
Holographic sight: jkruse05 model
Combat sight: jkruse05 model
Short sight: jkruse05 model
Medium scope: jkruse05 model
Long sight: jkruse05 model
Scout scope: jkruse05 model
Night vision goggles: jkruse05 model
Painting:
Default: Unpainted
shadow black
navy blue
Army green
desert tan
arctic white
woodland camouflage
Zetanhong
Credits
Model, Texture, CK Implementation: ShawnPhillips
Models, pre-war optical textures: jkruse05
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.