Plants that could not be grown before can be grown
This mod allows you to grow a variety of wild plants in settlements across the Federation.
Screenshots 7 screenshots
About this mod Machine translation
This mod allows you to grow a variety of wild plants in settlements across the Federation.
Original address:
Chinese address:
The main file and optional patches that are also supported by Far Harbor plants have been uploaded. You can choose to install them according to your needs.
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What does this module do?
This simple mod allows you to grow almost any Federation-wide collectable plant in your settlement. From brain fungi to thistles, this mod includes almost every collectable plant in the base game, with DLC expansions coming soon.
Why make this mod?
Because I (original author marlowe21, the same below) want my settlement to be filled with plants. Also, I haven't touched modding software in a while, and I'm doing this to reacquaint myself with the kit.
Plantable and non-plantable crops include:
Bloodleaf (2 plant versions)
Brain Fungus (3 plant versions)
carrot flower
Mutated fern (2 plant versions)
Glowing fungi (6 plant versions)
gourd flower
Bee balm (two plants; single shrub and hedge)
Guaguahua
Pink sand beans (two plant-based versions)
Tarberry (two plant versions)
Tatto flower (2 plant versions)
thistle flower
Plantable and non-plantable crops do not include:
ash flower
"Fresh" crop varieties (fresh carrots, fresh corn, fresh melon, fresh malt fruit)
Experiment NRT-001 (aka "Glory Leaf")
wild corn
wild mango
wild razor rain
wild tarberry
If anyone asks, this list can indeed change.
How to use:
Download the mod. Make sure it's in Steam>steamapps>Common>Fallout 4>Data)>Program Files (x86). Unzip the folder.
Update: As of February 4, 2026, the Far Harbor expansion pack for this mod is now live! This file is optional, but the original file is required for proper use.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.