Optimization and adjustments to Thuggysmurf's quest mods (Commonwealth - Wanderer and Remnant - Valkyrie, etc.) updates

by mith077·vV2.3.2·Updated 2025-12-04

A self-made optimization package for "Rise of Fusion Cities" + "Federation" + "Wanderers and Remnants" + "Project Valkyrie" + "Fallen". Includes facegen data, fully generated pre-comb/visual preview data, and some minor tweaks to QoL. A Fallout 4 VR compatible version is available as an option.

Screenshots 1 screenshots

About this mod Machine translation

A self-made optimization package for "Rise of Fusion Cities" + "Federation" + "Wanderers and Remnants" + "Project Valkyrie" + "Fallen". Includes facegen data, fully generated pre-comb/visual preview data, and some minor tweaks to QoL. A Fallout 4 VR compatible version is available as an option.

Author's words:

A custom optimization package for "Fusion Cities Rising" + "Commonwealth" + "Drifters and Remnants" + "Project Valkyrie" + "Fallen".

Includes facegen data, fully generated precomb/rehearsal data, and several small tweaks to QoL.

A "Fallout 4 VR" compatible version is optionally available.

== Version 2.0 is coming! ==

FOMod installer with customization options:

The mod is now available in a single FOMod installer format. No AIO or standalone installation, fully customizable through the installation interface, supporting almost any combination of mods to suit your style.

Light source changer compatibility:

Built-in compatibility for light source replacement modules. These include but are not limited to ENB lighting overhauls or immersion candles.

ESMifing ready:

Necessary NPCs are marked with persistent state to support ESMifing. Just mark ESM in FO4Edit. This approach is still in its infancy in Fallout 4, but both performance and stability are pretty good. Please see MOFAM - Fallout 4 Advanced Guide and Mod List page for details.

Flicker Corrector supports:

Unit optimization support builds via Flicker Fixer.

The location of the workshop has also been optimized:

Contains cell optimizations for workshop support locations in Project Valkyrie and Fallen.

== Contains content ==

FaceGen data (NPC face optimization):

Contains FageGen NPC data from "AA FusionCityRising.esp", "AA FusionCityRising - HotC.esp", "OutcastsAndRemnants.esp" and "ProjectValkyrie.esp". Texture size resized to 1024x1024; same size as vanilla.

NOTE: The FaceGen data for 'Depravity.esp' is not included as this mod already has its own version.

Pre-merged mesh/preview data (unit optimization):

Pre-merged mesh and preview data are fully generated for each interior unit and necessary exterior units. I kept the external optimizations of the original as much as possible. Exceptions are: Cells with a large number of edits (e.g. 100+ references added), cells with modified/deleted references to Valilla that I consider absolutely necessary (only one deleted ruin is not the case).

Custom adjustments:

(FCR) Companions Peter and Spike are marked for persistence. So they should be less likely to get lost.

(FCR) Prevents club fusion radio/background music from turning off and going silent.

(FCR) Make Club Fusion's background music "Reverb and Ambience Makeover" compatible; don't make it too blurry or outright broken.

(FCR) Partner Peter has his own race "FCR_PeterHumanChildRace" instead of the edited original "Human Child Race". This helps reduce conflicts with other mods, especially after ESMified.

(FCR+OAR) Made the friendship dialogue between Peter, Spike, Ash and Gabriel appear correctly. If they don't talk after the "XXX adores you" message, try talking to them and wait a few minutes.

(SOUND OF Paddles) The teleportation visuals in Stop Shelter behave weirdly; there are no sustained effects while sneaking, nor do they appear suddenly.

(Visual + DP) The appearance of reused actors (including Nora/Nate, Elder Maxon, and Kasumi) is carried over from the original. So if you install a major cosmetic change, they will also make changes.

Sinstitute_Teleport plugin (optional):

(PV) Optional add-on to fast travel to the "School of Reform" in survival mode. This tweak is considered experimental because it involves editing the "InstituteLocation" record. The installation should be safe after completing the PV mainline tasks.

VR compatibility (optional):

Optional plug-in replacer to adjust companion and merchant dialogue. With the tweak, exchanging items means the end of a conversation that would otherwise become invisible.

Dedicated VR support for PRP variants (optio …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Thuggysmurf_Optimization_upd-56876-2-3-2-1750691921.7z
File size
4.8 MiB
SHA-256
172115287a0a8c9cdd3f012dc44c63dc32b1776ec99265aa318474d16e05e83a
Stored at
2026-10-14 19:57