Nuclear World Reborn 2.12 (Chinese update)
Expand the weak RPG process of the original Nuka World
Screenshots 2 screenshots
About this mod Machine translation
Expand the weak RPG process of the original Nuka World
As the title suggests, Nuka World Reborn is a quest mod that not only allows you multiple options to get rid of the Marauders, but also adds new quest lines to Nuka World and allows you to play as a trader.
Original address:
The Chinese address of Station B is updated to:
The latest version of the N network Chinese address will be updated on July 31. If you are interested, you can try:
Updated on January 12th:
Version 2.12
Repair a sunken refrigerator in the Exile's apartment.
Provide a separate food pack for the Exile's food vendor, as other mods tend to affect it.
Fixed bug where Lucy would not continue to Part II if you had already killed the Hubologists.
Updated on January 6, 2025:
Version 2.11
Fixed ownership of merchants in Exiles HQ.
Hopefully fixing a rare bug where Lucy died while Claire was still alive.
The Chinese address is updated to:
Updated on April 22nd:
Version 2.10
Remove the Pillager Perk when you side with the Merchant.
Fixed Academy Garden placement issue.
Added a Power Armor Station to the Exile's Home.
Also note that since version 2.10 uses the new CK for packaging, if you want to use version 163, you may need to install the BASS plug-in in advance to run this module normally:
If you still experience crashes or lags after using the BASS plug-in, please remind me and I will send a separate 2.07b file at that time.
The next-generation version can be installed and used directly.
Also update the Chinese version address of N Network 2.10:
Update version 2.07b on February 6, 24: Updated player voice lines
Update July 10th: Fixed an issue that made the emergency relay speaker speak about the line it was activated on, rather than per NPC.
Update on April 22: Added additional entrances and exits to Lucy's laboratory to prevent some repair or construction modules from blocking the door after being installed. Version number updated to 2.05
Update April 5th: Fixed broken pre-composition and visual effects preview. Version number updated to 2.04
The Chinese address is updated to:
The purpose is to complement the original content so that Nuka World has the black humor and interesting stories similar to "Far Harbor".
If you haven't started Nuka World yet, go and defeat Colt first. Then the mod's Trader quest line and Raider quests will begin.
If you have defeated Colt, the mod's Trader quest line and Raider quests will begin immediately.
There are two additional quest lines (see the Features section below to learn how to start them).
There are a total of 16 proper missions for you to complete (excluding branch missions), although you won't be able to complete them all in a single playthrough.
Merchant questline, this is by far the longest and most complex. Talk to Lucy in the Fizztop Grille basement to activate it.
Raider mission, allowing you to fight Lucy.
Nuka World Brotherhood quest line, after the main plot takes over the Federation Academy. You start by finding a clear bunker near the Bradburton Overpass, prying the lock on the trapdoor and talking on the intercom near the locked bunker door.
The Nuka World Academy quest line is only available if you decide to interfere with one of their operations. You start this by hacking into Lucy's terminal in the Fizztop Grille's basement.
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The following is the original content
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You will need the latest version of Fallout 4 to play this mod, as this mod is saved in the latest Creation Kit.
Introduction
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Nuka-World Reborn is a quest mod that not only allows you multiple options to get rid of your attackers, but also adds new quest lines to Nuka-World and allows you to play as a merchant.
The intention is to continue to have the gray morals and interesting story that Far Harbor had, but that Nuka World lacked.
Start Mod
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If you haven't started Nuka-World yet, go ahead and defeat Colter first. Then, the mod's Trader questline and Raider qu …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.