NPC travel (updated)

by win2009·v3.0.1·Updated 2026-09-02

This module adds various NPCs who will travel through the Federation, Far Harbor and the Nuclear World.

Screenshots 7 screenshots

About this mod Machine translation

This module adds various NPCs who will travel through the Federation, Far Harbor and the Nuclear World.

Original address:

Prefix:

Mechanical Legion

Far Harbor

Nuka World DLC

The optional FO4 NPCs Travel OG file will be updated on September 1st. You can choose to install it according to your needs:

For Fallout 4 game version 1.10.163. (Made using Creation Kit v1.10.162.0) Support

v300a, v301, MO2 and BAIN

Updated on August 6th:

Version 3.0.1

Added MCM support.

Extended quick respawn functionality to all NPCs. (v300a)

Updated Chinese address on July 14th:

Fallout 4 NPC Travel

⚠️ IMPORTANT COMPATIBILITY WARNING

Please do not delete or discard this mod's NPCs (or their corpses) through the functionality of other mods. This will not cause a crash, but you will no longer encounter deleted NPCs. Unfortunately, there is currently no optimal solution.

Settlement Tidy Bot users: If you use the Settlement Tidy Bot, please make sure the mod compatibility setting is enabled in the configuration menu.

Overview

This module adds various NPCs that travel through the Federation, Far Harbor and Nuclear World.

Travel extensively and meet in different places.

Destinations are located around the world and chosen randomly.

Some travel destinations are unlocked by completing tasks or meeting certain conditions.

Configure holographic tape

The following functions can be configured in [NPC Travel Configuration]:

Number of NPCs: You can control the number of NPCs according to your preference.

Relations with players: "Ally/Neutral" setting, with specific NPCs.

NPC services: barter, medical services, various barter goods, extra bottle caps.

Settlement Visits: Wastelanders and Hunters visit unlocked settlements.

Ignore location: Hostile NPCs will not appear near the selected location.

Quick Respawn: Enemy groups will quickly respawn after being defeated.

Large Groups: Encountering large groups.

Holographic Tape Setup: Renamed and Crafted.

How to activate

This mod is only activated when you begin the "Out of Time" mission exploring the Sanctuary with Codsworth.

Alternatively, you can activate it by crafting a holotape at the Chemistry Station. Both methods are fine.

About maintenance

Standard maintenance runs automatically every 24 hours.

About reset

The reset flag activates every 10 days; sleeping in the bed thereafter resets active NPCs.

About quick rebirth

If enabled, the "Quick Respawn" flag triggers every 24 hours; sleeping in the bed after this will reset the target NPC. "

Regarding large groups: Once you encounter a large group (LG), you won't encounter other LGs until the next reset or quick respawn. For example, if "Predator A" is LG, encountering "Predator B" later will not trigger the appearance of LG. However, if you encounter a different group, it will appear on the LG if it isn't already there. Each group's LG appears only once.

👥 Detailed NPC breakdown and unlocking conditions

Note: "Default X" represents the initial number of active refreshes for each group.

■ Federation (base game)

Wastelanders (x12) | Default: 6

  • A friendly wandering traveler who can be traded.

Hunter (x6) | Default: 3

——You can travel with your dog. Sale of game meat and animal materials.

Scavenger (x6) | Default: 3

——Non-hostile wasteland residents who can travel with robots. Mainly selling junk items.

Mercenary Squad (x3 groups) | Default: 1

– Composition: leader, mercenaries, robots and a mercenary doctor (providing medical services/supplies).

Militia Patrol (x3 group) | Default: 1

– Composition: Leader, Militia (x2), Dog or Eyebot.

– Unlockable content: The first patrol requires a castle + 6 settlements. 2nd place, 12 settlements. 18 settlements (excluding DLC) ranked third.

Brotherhood of Steel Patrol (x3 group) | Default: 1

–Composition: Leader, Brotherhood Knight/Secretary (x2 or x1+dog), Mr. Courage.

– Unlocked content: Brotherhood of Steel Prydwin upon arrival in the Federation.

Synth Patrol (x3 group) | Default: 1

– …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
FO4 NPCs Travel OG 16987 3.0.1 2026-09-01T13-45Z mlHIzEh9l.7z
File size
1.1 MiB
SHA-256
1d3ea3a6f9f4e5a67f650513d89b5ef8e82ef76969a3c02bc558f9589694e459
Stored at
2026-10-11 04:00