No LOS checks and minor improvements for grenades, missiles, and nukes
The explosion passes through the object. No place is safe. Save your game often. Baseball Grenade, Missile Launcher and Fat Man Buff.
Screenshots 4 screenshots
About this mod Machine translation
The explosion passes through the object. No place is safe. Save your game often. Baseball grenades, missile launchers, and Fat Man buffs.
Prerequisite: Nuka World DLC
Ammo expansion items (optional, if using ammo expansion patch):
describe:
Vanilla blasts are marked as "ignore LOS checks", which means that the 3-layer concrete wall will no longer protect you as long as you are still within the effective radius. The explosion passes through objects and harms anyone within its range.
ESL tagged plugins
Consider this a warning. If you see that grenade indicator on the HUD, run.
I (original author dbs156, the same below) also replaced the baseball grenade because it was terrible and I didn't like it.
It now explodes on impact and has a longer trajectory. Don't worry anyone who prefers the throw arc brought by the Demolitionist Perk, it will adjust accordingly based on the projectile's speed and gravity value.
I polished the missile launcher, why not try the fat one.
What I don't like is that the missile launcher is a weaker long range frag grenade. It does less damage than Shard and has much less power (affecting the strength of objects it throws).
Missile launcher explosion damage is doubled, with Fat Man and Nuclear World's unique variants having an additional 100 damage.
Grenades have 2000 power, and these heavy weapons are less than half as powerful, so their power value increases to 2000+.
**Consider this a second warning. I won't even put up with any of the inevitable realism and balance complaints and I'm disabling the post section of this mod. **
These items are affected by this mod:
- From baseball grenades to nuclear bomb grenades, every type of damage dealing grenade.
- Various types of mines.
- Nuclear grenades, MIRV and Smart fragmentation grenades, Nuclear Quantum grenades and Fury grenades have been added. The Persuasion grenade already has the ignore LOS check tag, and the Predator grenade doesn't directly affect its target anyway, so I omitted it.
- Missile and Fat Man launchers and Nuka-Nuke launchers. When that BoS soldier said fighting is a good way to get killed, I'm pretty sure that's why.
Optional files:
The plugin applies the same ignore LOS check changes to ammo extensions for 25mm grenades, 40mm grenades and rockets.
The reason I do this is because I use ammo extensions. If you want to use this effect with other ammo mods, then just copy the changes I made to the mod's explosion recording using FO4Edit. (Both have been packaged and uploaded)
compatibility:
Any grenade or explosives overhaul mod I guarantee conflicts with this. If you want a better explosives experience and don't care how it's implemented, I recommend using these instead. I did this to make the explosions more interesting and challenging for myself without relying on an overly complex overhaul.
If your modded weapon is not affected by this mod, make sure it uses vanilla explosions before reporting it.
Any mod that modifies these records will cause conflicts. Whichever mod you load last will take effect in your game.
Changes in the projectile record allow it to explode on impact and have a better trajectory.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.