Nina's Correct Iron Barrel Gun - Revisited Edition
Complete model replacements for the original Pipe Bolt-Action and Pipe Semi-Auto, as well as most attachments for the Pipe weapon line, designed to improve on the original concept. Available for OG and NG. Built-in "attachment package" support.
Screenshots 8 screenshots
About this mod Machine translation
Complete model replacements for the original Pipe Bolt-Action and Pipe Semi-Auto, as well as most attachments for the Pipe weapon line, designed to improve on the original concept. Available for OG and NG. Built-in "attachment package" support.
Original address:
Prefix:
Far Harbor
Nuka World DLC
The revisited version and the original magazine moderator files have been uploaded. You can choose one to download and install according to your needs.
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Nina's Proper Pipe Guns Revisited - Mesh/Model Replacements
This mod is a complete model replacement for the original Pipe Bolt-Action and Pipe Semi-Auto, as well as most of the attachments for the Pipe weapon range, designed to improve on the original concept. This mod is just a mesh replacer and does not contain .ESP or .ESL files. As a mesh-only replacer, it is compatible with any mod that does not alter the Pipe Bolt-Action and Pipe Semi-Auto meshes or their attachments.
The receivers of the Iron Barrel Revolver and Syringe Gun remain unchanged to maintain compatibility with other mods, but they will inherit attachments changed in this mod, such as barrels and sighs (where applicable).
There are two separate files available. One changes the magazine to a more accurate weapon size. The other retains the original proportions of the magazine for compatibility with current and future resurrection mods. The files are otherwise identical.
Suitable for old or next generation.
Includes a palate file that changes the ugly orange color of the vanilla pipe weapon.
Built compatible with accessory pack - by Dak & Co
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Compatibility, Notes and Requirements
Requires Nuka World and Far Harbor DLC
The files are loose for maximum compatibility, which means they will overwrite modifications to the .BSA package. This allows mods that only change weapon properties to still inherit the model. Mods that add entirely new attachments should be compatible, as long as they also follow much of the vanilla model layout.
The models are remixed from various vanilla assets so weapon textures improve the look. SavrenX's Weapon HD was used during development and screenshots.
The models are mostly rebuilt from original Pipe parts, so Gmoi6's Scrap Metal Pipe Retexture will work well if needed.
Compatibility with The Attachment Pack is built-in by default. If you don't use it, unwanted files won't get in your way.
The muzzles of some of the TAttPs were resized to accommodate my new barrels and less bulky attachment points in the receiver. The rest are compatible by default.
unnecessary
Attachment pack changes pipe weapon damage/crafting/processing without changing the mesh
Mods should be compatible.
My personal recommendation is the now defunct CodeBlackCrash
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Why?
At first I just wanted to update my original Proper Pipe Gun Replacer mod, but by the time I was done I had replaced or remade basically everything from scratch. Other than that, I just decided I liked the look of that mod.
This one is undoubtedly more competently made, but the original has its dated charm and perhaps some will prefer it to this one.
I'm not sure my kitbashed mesh can really compare to the countless talented modders here and elsewhere making stuff from scratch.
But I did it anyway. I'm glad I made that original mod and this one too.
Hope some of you like it too.
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Acknowledgments
Me - almost everything
(44% exhausted by body weight)
Degenerate Dak + friends and accessories - original model in accessory pack
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.