New version reconstruction collection - shared resources (Chinese update)
A new, cleaned and improved re-shared resource version for both the rebuilt collection and the stand-alone version.
About this mod Machine translation
A new, cleaned and improved re-shared resource version for both the rebuilt collection and the stand-alone version.
Original address:
Prefix:
Full DLC
*As shown in the picture, the update of the next generation directly caused the entire modding community to be in chaos, including the famous Reconstruction series. The update directly made last year's Reconstruction series scrapped (the author has now hidden those). If you are still on 1.10.163, then just use the diversions I posted before. However, Rebuilding Red Rocket and Asylum Villa have now been changed to the front-end of this module, so take your time. Anyway, the author will continue to update. *
The compatibility patches for the main body and the automatic door have been packaged and uploaded together.
Updated Chinese address on December 14, 2025:
Updated on May 13th:
Version 2.7
Added assets for Neighbors Plus
Updated on May 8th:
Version 2.6
Fixed an issue where editor markers on Storm Doors would not display in game
Version 2.5
Added snap points for doors with multiple grids.
Updated on May 7th:
Version 2.4
Added the WorkshopStackableItem property to Covenant Village houses so that items can be placed in Workshop mode.
Version 2.3
Assets added to decommission the restored Temple North Bridge.
Exchange materials in Greentop Nursery's house to fill the hole in the roof.
The grassy mounds added to the restored castle walls were navigated. The walls are navigable, but the grassy hills are not, making it difficult for NPCs to navigate on them.
Updated on May 5th:
Version 2.2
More grid improvements
No more black windows in the sanctuary!
Fixed several unstable vertices on the workshop house carport roof.
Version 2.1
A new front door that swings in the opposite direction was added. I will eventually rebuild the Sanctum and AIO with these new door updates when needed, but for now you can scrap them and replace them with capture points if you prefer using Rebuild - Workshop.
Added hinges to front door
Updated The Rebuild Collection - Auto Doors Patch with the new doors.
AMD door texture patch integrated so you can remove it if you have it
Updated on May 2nd:
At present, the original author has completed updating/upgrading most of the rebuilt series, so this module will serve as a precursor to the current and future rebuilt series. And since there is no feedback, I default that 3.0 is compatible with version 163 and 980, and will directly upload other 3.0 files of the new series instead of putting them on the network disk.
Version 2.0
Added resources for rebuilding Jamaica Plain
Version 1.9
Added scripts to protect repair functionality when importing layouts and city plans using WSFW.
Version 1.8
Updated the mesh of Res01Modern04RR to fix the gap between the baseboard and wall of the right bedroom. It is used in many of the ruined houses of the sanctuary.
Version 1.7
Added resources for Rebuild - Workshop v3.0. If you don't use Workshop mods, you don't really need to update.
Added an automatic door patch, primarily for use in the Rebuild - Workshop, but it should also apply to doors added when repairing, such as the red rocket or Taffington's wooden door.
Version 1.6
Fixed grid paths for alternate switch stations for Oberland Station optional files
Updated on April 30th:
Version 1.5
Added some scrappable items to Sunshine Tidings (outhouse and shed fragments and a large metal generator casing behind a warehouse).
Version 1.4
Added scrap recipes for Greentop houses to allow them to be repaired
Updated on April 29th:
Version 1.3
Updated the script to add the unscrappableobject keyword to all repairable objects so that they cannot be scrapped instead of repaired. Was planning on doing this before release, but with all the FO4NG stuff, forgot all about it.
Version 1.2
Added all assets for v3.0 to the remaining Rebuild mods so that they can work with next gen.
Updated on April 28th:
Version 1.1
Added assets for the following remodeled sets for v3.0: Bun …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.