New Hull
A new land and story to discover. Still in progress.
Screenshots 4 screenshots
About this mod Machine translation
A new land and story to discover. Still in progress.
New Hull is a densely populated southern town on the peninsula of Boston Harbor, far removed from the larger conflicts within the city.
The town is filled with small explorable areas, secrets, Easter eggs, monsters, and dark pre-war mysteries.
(Don't forget to leave feedback otherwise I won't know if I'm doing this right)
You can travel to New Hel by boat from Captain Noah's ship southeast of the Atomic Cat Garage, or simply type "coc nhm000" into the console.
Known errors:
- Distress signal lost
- No distress signal heard at the start of the main mission
- Npc Noah walks into the water
- Ugly or missing Lod textures
-Tree on the roof of the house
- Fort Revere Deathclaw does not play animations during combat
- Multiple pirate captains fight in beach cafe
- Unused hatches in the church
- French terminal
- Broken Sprint key
- Grammatical errors in dialogue lines
- Npc greetings passing through walls
- Broken mission phase script
- Missing/no dialogue voice lines
- Missing secret perk
- Inaccessible door in unfinished interior
- Npc stuck under rock
- Internal dead space still under construction
- Unfinished along Nantasket beach and mainland
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.