MW2022 - MCPR 300
Added MCPR 300 from COD19 to Fallout 4. Features models, textures, sounds and animations (first and third person) ported from the game. There are also some blueprints that the original author thought were neat
Screenshots 8 screenshots
About this mod Machine translation
Added MCPR 300 from COD19 to Fallout 4. Features models, textures, sounds and animations (first and third person) ported from the game. There are also some blueprints that the original author thought were neat
Prefix:
STS (if you want to use STS scope):
Tactical Reload (if you want to use the TR patch in the bag):
FTS (if you want to use FTS scope):
The main file has been packaged, and the TR patch and FTS patch have been uploaded together. You can choose to install them according to your needs.
Another version of the N network Chinese address will be updated on November 25th. The feature is that the accessories are translated one by one according to the naming in COD. If you are interested, you can try:
The N network Chinese address will be updated on October 27, 2024. If you are interested, you can give it a try:
The Chinese address of Station B is updated to:
Update 1.4 on November 7th: Fixed the issue of range and landing point being off to the right, and provided an FTS patch (to use it, you need the front-end of the Xifeili boss mentioned above). It has now been repackaged and uploaded.
November 5th 1.2 update: Fixed missing textures and added ammunition crafting recipes
Now repackaged and uploaded.
·describe·
“The Multi-Caliber Precision Rifle is a cutting-edge sniper rifle chambered for the powerful .300 Magnum round. This modular bolt-action rifle is ready to adapt to the changing needs of your operators. — COD19 in-game description
This mod adds the MCPR-300 from COD19, with first-person and third-person transplanted voices, models and animations
Please read the FAQ before asking
Click this hyperlink to join my (original author Ozzy, the same below) Discord to view my project updates
How to get
Found in the Chemistry Workbench under the "Weapons - MCPR-300" tab
Blueprints for some guns are also available, you can find these under the same tab in the Chem Station
You can also craft these blueprints for free at the weapon workbench for any gun
·Prerequisites·
STS - Henkspamadres
Tactical Reloading - Bwones
Tactical reloading is optional as long as you don't use the TR patch. If you don't want to use STS, use sights that are not marked STS. Don't waste your time commenting something like "version without STS?" instead of replying or linking to this paragraph. The answer is also no
FAQ
"Can you release a version without the STS option?"
- No, if they are there to bother you, use xEdit to delete their records. Otherwise, putting them in your game won't hurt it
“Can you make an X mod next?”
-I don't accept suggestions. I do whatever interests me.
“Can we expect a Y mod?”
- Probably not. As mentioned, I usually do whatever interests me, which may not be what you actually want. Excuse me.
“Why isn’t TR working?”
- Make sure you enable the patch in the load order as your manager may not enable it automatically
"Why don't guns appear in my game?"
- There may be a few reasons, none of which are caused by the module itself. Check to make sure you have the mod activated and its ESP enabled in your loadlist
·other·
URBANRANGER88 and only URBANRANGER88 have the right to port this mod to XBOX
Recommended module: AlexScorpion’s PIP-PAD
If you need to contact me for permission or to report an actual bug, please PM me on discord as I don't check my email. However, all I ask is that you do not contact me with mod ideas or to report load order issues.
Note: Voting for my mods or endorsing my mods for MOTM is completely optional. If you like this mod anyway, then go for it, but know that doing any of these things won't stop me from making more stuff. I appreciate the appreciation but feel no obligation to do it just because you want to get super cool COD port #900.
·Tools used in the production process ·
Maya
Photoshop
3DS Max 2015
3DS Max 2013
3DS Max 2021
FO4Edit
Blender
Nifskope
Material Editor
Wavosaur
Audacity
Greyhound
Parasite
Model Merger
Game Image Util
Forced L …
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.