MTs-255 - Revolver Shotgun Enhanced
MTS-255 - Revolver Shotgun esp/esl Compatible with the "Classic Backgun System" grid, STS support, craftable guns, resurrections, and some balance changes and edits to buildable items
Screenshots 1 screenshots
About this mod Machine translation
MTS-255 - Revolver Shotgun esp/esl Compatible with the "Classic Backgun System" grid, STS support, craftable guns, resurrections, and some balance changes and edits to buildable items
Prefix:
MTs-255 - Revolver shotgun:
MTs-255 - New animation for revolver shotgun:
STS:
The main file and STS patch have been packaged, and the LL patch, FPA replacement patch and corresponding compatible patches have been cancelled. A total of six files have been uploaded together. You can choose to install them according to your needs.
MTS-255 - Revolver Shotgun Enhancements:
- Fixed NIF files so guns are no longer "invisible" when used with the "Classic Backgun System"
- "Save Safe" esp/esl
-Support STS
- First person animation - variable!
- Bug fixes
- Added the production of chemical workbench
- Added new receivers and removed unnecessary "Overall Damage Adjustments"
- Tweaked almost all receivers and barrels to make them more consistent (damage, range, accuracy)
- Changed silencer sound file to make it more realistic
-Fixed the problem of too fast reloading speed
All other features from the original mod are included and remain unchanged!
- 4 placed bosses with unique MTS-255 and unique armor
- Tier list
- Available from vendors
- Custom sounds for each ammo type
- 5 receivers, 10 sights, 10 barrels, 6 grips/stocks
- Rifleman or Gunner perk buffs (based on stock or grip)
Nominations and Thanks
Thanks to ExpoAlt for the MTs-255 Revolver Shotgun mod and Exoclyps for the bug fix!
Install the revolver shotgun module, then overwrite and install this module
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.