More Outfit Variations V1.2
Screenshots 2 screenshots
About this mod Machine translation
More equipment changes v1.2 (scarves, bulletproof masks, helmets, etc.)
================================== =================== Requires AWKCR as pre-processor
PS: I didn't install this myself, because I used fo4edit to check that there are many conflicts with my survival overhaul, as well as child predators and child killables. They are bound to conflict with appearance differences because they are the same type. However, you can manually adjust them with fo4edit, which will probably take a lot of time.
PS2: The difference between this mod and the appearance difference is that in the early stage of the appearance difference, there are a lot of battle armor, metal armor and other things on the predator, so the early game of the restart is very unbalanced. This mod equipment should be more balanced. Because the author also said not to change the original properties. In addition, there are some textual errors in the new version of appearance differences. For example, the leather left arm and the leather right arm are both displayed as leather armor, but there is a problem with the name. Because I uninstalled them, I didn't fix them myself. If you are interested, you can change them yourself.
conflict:
This mod may change the same gear or flat lists as other mods.
Armorsmith Expansion - If your Diamond City Guard produces a naked body, it's probably because the Armorsmith expansion changes the outfit's guard wear. To fix this, use the fix created by SamusKnight2K to override variations back to vanilla -> - (MoreOutfitVariations v1.1 and later include this fix)
warn:
When you remove/turn off this mod, all equipment and equipment already worn by settlers will disappear from the game, so these settlers can find the naked body.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.