Mojave Mantis

by GrilledTurkey·v1.2·Updated 2025-08-01

This mod adds a brand new creature to the Federation, the Mantis from Fallout New Vegas. This is an all-new custom creature, faithfully recreated with an all-new skeleton and animation set.

Screenshots 8 screenshots

About this mod Machine translation

This mod adds a brand new creature to the Federation, the Mantis from Fallout New Vegas. This is an all-new custom creature, faithfully recreated with an all-new skeleton and animation set.

Original address:

The main file and the optional ESP replacement file have been uploaded, and you can choose to install them according to your needs.

Chinese address:

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MojaveMantis

Introduction

This mod adds a brand new creature to the Commonwealth, the Mantis from Fallout New Vegas. This is an all-new custom creature, faithfully recreated with an all-new skeleton and animation set. Me (Türkiye) and Grill spent a week working on the song, although they won't be included on Capital Wasteland.

After a year of research we were now in a position to make a completely custom new creature, so we decided to make this one, with Türkiye doing the art work, animation, rigging and some skeletal work. Grill was responsible for making him move in the game, so he did all the behaviors, skeleton and ragdoll settings, and various other little details.

Function

  • This is not a bug, but a feature!
  • Can be found with bloodworms.
  • Added a fully customizable new creature for Fallout 4.
  • Includes 5 variants, 3 standard, glowing, albino.
  • A new weapon, the Mantis Gauntlet, can be crafted at the Chemistry Station with some miscellaneous mods.
  • Attack seminar.
  • Brand new animations and skeletons faithfully reproduced.

Link

Artstation

Capital Wasteland website

Discord

Acknowledgments

TheFriedturkey - 3D models, textures, rigging, animations and skeletons.

HcG x Grill - Scripting, implementation, behaviors, skeletons, Havok ragdolls, weapons and other assets.

Support using Patreon

tool:

(All done using official tools :D)

  • 3ds max 2013, with Bethesda official exporter
  • TopoGun
  • Substance Painter
  • ZBrush
  • Creation Suite

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Mojave Mantises v1.2-48442-1-2-1605452797.rar
File size
23.6 MiB