Modern Firearms v2.4 medium AR rifle + Barrett M82A3 enhanced self-modification MOD

by wheatzx·v2.4·Updated 2018-12-01

现代枪械v2.4 中AR步枪+巴雷特M82A3增强自改MOD

Screenshots 1 screenshots

About this mod Machine translation

First of all, I would like to thank the author: idlesheep - WhiteShades for creating this modern firearms MOD... The variety of types in it is really amazing!

Source address:

Next is the thank you diversion and Chinese post: daikabbs:... peid%3D24044&page=1

The version I am using is version 2.4 + the Chinese version, and there are drops from game NPCs...

If you want no drops, please refer to: 0xb160d1c5’s post:

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I have tried almost all the weapons in this MOD. The 88mm KwK 36 tank gun with a reconnaissance camera is very violent... It really gives me the pleasure of bombing the Federation, and the range is very long. I have completely abandoned the Fat Man nuclear bomb...

The M61 Vulcan cannon plus the "Infinity" legend can kill the original rotary machine gun in seconds...because the rate of fire can reach 400+

Among the weapons for personal use, I feel that the Canadian Colt AR rifle is the most balanced rifle in terms of rate of fire, accuracy, and weapon damage. It mainly has a 30-round magazine. Of course, the .50 Beowulf rifle inside has the best shooting sound, but there are too few magazines, the modifiable drum bullets are too ugly, and the reloading speed is too slow. The point is! No camo makeover! !

There is also the M82 anti-materiel rifle, which also has the most balanced 10-round magazine among sniper rifles, but the weight is too heavy...

The two independent ESPs I modified below are the Canadian Colt AR rifle (also known as the .300MMR 14.5-inch Desert Combat Rifle) and the M82 anti-materiel rifle (anti-materiel M82A3). The names in brackets are the names of modern firearms after the gun platform has been renamed and transformed. My ESP directly uses this, so that it can be distinguished from the dropped weapon names to avoid mistakes.

Two new packaged ESPs have been added, which can be crafted at the Chemistry Station!

Chemical table - general-AR rifle 10 steel + 2 screws, M82A3 anti-equipment 12 steel + 3 screws

There is no packaged ESP below, it is generated using the console. The damage is as shown below

There is a packaged ESP chemical station, which can be made in the chemical station. The AR damage is weakened a little, the M82A3 is enhanced, and the range is fully enhanced!

Please download the original data in the post above, as well as the Chinese version. If you want to remove weapon drops, please see the link I posted above!

As for the two ESPs I modified, they are independent weapons (they will not be dropped by NPCs and cannot be manufactured, they can only be obtained through independent codes!)

Obtain code: 300MMR Obtain code XX000800, M82A3 Obtain code XX000800, XX represents the loading order of these two ESPs. If you are really blind and can't find it, you can download the ESP back, compress it yourself and load it with NMM, and then enter NMM to see which name the ESP of these two names is ranked. In addition: for these two independent weapons, I not only modified the damage, but also reduced the weight, so they can aim faster and run faster...

Note: You must enable the original "Modern Firearms" + Chinese patch, and then load the ESP I made myself, so that you can get two independent weapons... As for the two weapons with the chemical platform written on them, they can be made at the chemical platform. In the general column, the AR damage is weakened a little, the anti-equipment is enhanced, the range is all enhanced, and V mode consumes less SP! Go to the Tug Tug Wasteland!

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
【枪械】现代枪械v2.4 中AR步枪+巴雷特M82A3增强自改MOD
File size
3.0 KiB
SHA-256
5e952af187a3714a1e49f8096db33562454ae7700a7d918817345a5b1018e303
Stored at
2026-10-08 06:03