Model 11
This mod adds the Model 11 shotgun to Fallout 4, with a massive customization and tiered list. Fully compatible with BCR and Tactical Reload.
Screenshots 8 screenshots
About this mod Machine translation
This mod adds the Model 11 shotgun to Fallout 4, with a massive customization and tiered list. Fully compatible with BCR and Tactical Reload.
Original address:
Prefix:
Bullet Counted Reload System (BCR, optional but recommended, unless you like to reload multiple rounds from one shot to another):
See Through Scopes (STS, also optional but recommended, without the remote sight it is the original black-bordered perspective):
Tactical reloading (TR, also optional but recommended, combined with BCR can achieve the process of reloading in mainstream FPS):
The 2K and 4K texture master files, AMD repair patch (if purple sight problem occurs), LL injection patch and TR patch are now packaged and uploaded together. You can choose to install according to your needs.
Updated Chinese address on April 28, 2026:
~~### Chinese address:
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Remington Model 11 - Shotgun
This mod adds the Remington Model 11 to Fallout 4 with many features:
Fully customizable animations
Custom models and textures
Fully compatible with tactical reloading and BCR
19 custom sights
3 stock options
5 barrel options
4 ammo options
9 foregrip options
3 muzzle devices
Lasers and flashlights
Multiple material replacement
The weapon is suitable for See Through Scope, which is not a requirement, but you will need it if you want your long-range scope to work. You have an optional file for the Lvl list, and weapons are generated starting at level 20. You can buy it from a merchant, craft it in the Chemistry Workbench under the "Weapon - Remington" category, or you can give it to yourself by typing "help Remington 4" into the console and using "player.additem ID".
*It is highly recommended to install both Tactical Reload and BCR to have a fully functional shotgun. BCR will allow you to reload mid-load, while Tactical Reload will adjust the reload animation between empty and half-magazine. *
Known issues
Does not support the use of third-person powered armor.
The BCR reset animation is a bit rough and there's not much that can be done about it.
Acknowledgments
Remington Model 11 models and textures - Egorprotonov
Sounds, Picatinny rail model, some sights - New World Interactive
Docter - ParallaxgameStudios by Crucidox
AFG Grip - ParallaxgameStudios by SpongeBob
Most Foregrips and Muzzle Devices - ParallaxgameStudios
Anpeq15 - Odec3D provided/ported by NovaFinch
FAB Defense VFG - Rebel Thorp by SpongeBob
KAC and RVG Foregrip - 3DSanTan
Noveske,X300 - Johannes Bazaryan
T1 - Rick Greeve
SRS02 - AsXass
Short Grip - AsXass
Custom textures for ejected shells - Oh Beer
Screenshots and tests - LittleLight, Drifter, Gordon
other
This mod is finished, which means it won't really have any updates other than bug fixes and the like.
Please do not ask me (original author Subleader100, the same below) for any other weapons.
Yes, we know this weapon may not be lore-friendly. Yes, we also know that this weapon may not be realistic.
Suggestions/requests are often ignored because we already receive a lot of them from friends (and we ignore them too).
You can support me on my Artstation
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.