Mod Organizer 2
Mod Organizer (MO) is a tool for managing mod collections of any size. It is designed specifically for people who like to experiment with mods and therefore need an easy and reliable way to install and uninstall them.
About this mod Machine translation
Mod Organizer (MO) is a tool for managing mod collections of any size. It is designed specifically for people who like to experiment with mods and therefore need an easy and reliable way to install and uninstall them.
Updated version 2.5.2 on August 4, 2024: Yes, MO2 has updated a new version this summer, but it happened to be the time when I had the most things, so I didn’t have time to update it in time. Recently, because Halloween is approaching, the community module has not been released so much, so I have time to update it.
I packaged the 2.5.0 and 2.5.2 version installers and uploaded them together. Because I haven't updated yet, I'm not sure what specific content has changed, so I also used it as a backup.
Also, if you have installed MO2 before, there is no need to uninstall it. Just click the installer and set the installation path to the location where you installed MO2. In this way, the corresponding content will be updated and replaced directly after installation, without affecting the modules you installed.
*PS: I guess I am probably the only person here who is willing to do MO2 diversion in the past two years, so that people who do not play Fallout 4 come to download it. After all, the extremely abrupt download/like ratio in the background is too conspicuous 2333*
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As shown in the picture, the classic module manager MO2 is not only used for playing radiation, but also for B-company games like Lao Gun to tinker with modules (including Starry Sky after CK is released in the future).
The latest version 2.5.0, updated in November 2023, is also the version I am using now.
There’s not much to say. Go to site B and search for MO2 installation/usage tutorials, and you’ll basically be able to master the basic installation and setup steps (unless you don’t read carefully)
Generally speaking, I don’t post something that is too basic. After all, when I first started doing the distribution, it was to make it easier for those who had their own base package or split it and integrated it with others, and wanted to make the MOD by themselves. If you were making the package from scratch, there was a high probability that you wouldn’t need my help.
There's nothing wrong with posting this at this time. I'm just disgusted by the forced GMM promotion. It not only misleads people but also delays my rest time. I have a lot of misguided people backstage who are giving me a hard time. I have never heard of B Club’s game mods having such a skin-changing thing.
So in the end, I thought, I still have to upload an installation file myself. It is always good to reduce detours.
As for those who force me to send GMM information to my diversion page, people who download it must not believe it, just use MO2 or Vortex to install and use it. The little red guy who did this, I will grow your mother's follicles!
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.