MK14 EBR

by Kikaimegami·v1.0·Updated 2019-03-29

Screenshots 6 screenshots

About this mod Machine translation

describe

This adds three clothing variants, one hip and two back

Dazzerfong’s MK14 EBR can be used alone or together

Use Visible Weapons and/or CROSS Cybernetics. these variants

Requires Dazzerfong's mod to function!

The back variant works with most armor but may look like

"Floating" behind the back when wearing only clothes.

Hip variant designed to work with CROSS cybernetic and

Looks "attached" to heavy legs. it will also

May work with other heavy leg armor. similar

For later variants it will "float" lighter armor or

clothing.

How to get:

Open the console using the tilde (~) key and type the following

Find FormID:

Help mk14 4

You can also see where in the load order you are

Placed MK14EBR_Apparel.esp.

Variants will have the following IDs:

Hip variant: XX000800

Return variant 1: XX000803

Return variant 2: XX000805

To put them into your inventory, in the console type:

player.additem FORMID 1

example:

player.additem 7E000803 1

From here you can add them to your visible weapons

Instructions there.

〜

Require

MK14 EBR:

compatible:

Visible Weapons - Third Person Holster:

CROSS Pre-War Cybernetics:

〜

Install

manual:

Extract the contents of this archive into your Fallout 4 data

folder and check MK14EBR_Apparel.esp in NMM or mod manager

Your choice. The files included are as follows:

\Net\Weapons\MK14\MK14EBR,ApparelHip.nif

\Net\Weapons\MK14\MK14EBR,ApparelBack.nif

\Net\Weapons\MK14\MK14EBR,ApparelBack2.nif

\ MK14EBR_Apparel.esp

\ MK14EBR_Apparel_README.txt

MOD Manager:

Download, click install, and get started! See below for help

Using mods in FO4:

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
MK14 EBR服装款式
File size
1.6 MiB
SHA-256
ad944c0ddfeccd812737a3b1b76bcbedbe2c88a4c7fbef7ae4f49eb00eb296b1
Stored at
2026-10-11 12:03