NPC v2.0.0
About this mod Machine translation
Mod description:
- Script function, but extremely stable, and comes with a self-test script, and the mod is regularly maintained to prevent bugs
- After exiting Shelter 101, you will automatically receive a setting cassette, which can adjust all parameters of the mod.
- Added more than 200 NPCs from different camps, with built-in sandbox behaviors and the ability to interact with players in a variety of ways
- Some NPC refreshes require conditions, and the Nuclear World part has not yet been developed.
-Adventurers may enter the player's settlement, please watch your belongings
Chinese description:
- Hand translation, free translation of some content
- Excluding the translation content, only the mercenaries' clothing has been adjusted to make them look less cunning.
NPC directory:
Note: The refresh of these NPCs is controlled by the refresh time of the game itself. The refresh number of some NPCs is set to 0 by default, such as powerful enemies.
federal district——
3 mercenary teams: leader, soldier, medic and robot. Military doctors provide medical services and sell medical aids.
3 vigilante patrol teams: leader, vigilante, dog and eyeball robot. Refreshing begins after the castle is recaptured, and one patrol team is provided for every 6 settlements, up to three, excluding settlements outside the federal area.
3 Brotherhood patrols: Brotherhood Soldiers, Dogs, and Mr. Tornado. Starts spawning after the airship arrives.
3 adult patrol teams: leader and adult. Complete any one of Stranger Valentine, Road to Freedom, or Fire Support to start the refresh.
3 gunner squads: gunners and robots.
3 raider squads: raiders and dogs.
3 teams of super mutants: super mutants and mutant dogs.
3 teams of crazy ghouls: 6-8 people during the day and 10-12 people at night.
3 Deathclaw hunting teams: lurking day and night.
3 Monster Hunting Teams: Hidden by day and out at night.
3 Behemoth Wandering Teams: Behemoths and Explosive Mutants. It opens after you kill 5 behemoths in total.
Robot roaming team: You can set the member composition, including protectors, raiders, iron guards, etc.
Federal Region-Mechanical Legion DLC——
Start refreshing after rescuing Ada
3 robot patrol teams
3 Rust Demon Gang Patrol Teams
Far Harbor Area——
Refresh will start after completing the third stage of the Walking in the Park mission.
2 Hong Kong Civilian Patrol Teams: Male and Female...Start refreshing after activating the Echo Lake Sawmill.
2 Atomic Cultist Patrol Teams: Refresh will start after the player joins the Atomic Church.
3 Trapper Squads
2 teams of crazy ghouls: 6-8 people during the day, 10-12 people at night
2 teams of super mutants
2 packs: 2-5 wolves
2 fog shrimp hunting teams: usually appear in foggy places
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.