BH M1911A1
M1911A1 variant plugin made for EvTital Project 1911.
Screenshots 8 screenshots
About this mod Machine translation
M1911A1 variant plugin made for EvTital Project 1911.
Original address:
Prefix:
Merged RootBehavior:
Project 1911 - Colt and Kimber:
The 2K and 4K material master files and optional LL injection files have been uploaded. You can choose to install them according to your needs.
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A standalone variant of the M1911A1 pistol has been added to EvTital's Project 1911, featuring new high-quality custom models, textures and materials. Gain access to a variety of add-ons and top-notch custom animations and sounds provided by the original mod.
Contains
[M1911A1]
2 barrels,
6 muzzle attachments,
2 flashlight and laser accessories,
Mechanical and luminous sights,
5 magazines,
7 grips,
4 weapon material replacements
The newly added pistol "M1911A1" is only available for crafting at the Chemistry Workbench by default. Alternatively, an optional level list patch allows it to start spawning once the player reaches level 20.
Prerequisites
Merged RootBehavior:
Project 1911 - Colt and Kimber:
⭐ Join the community Discord ⭐
⭐ Subscribe to YouTube ⭐
⭐ Support on Patreon ⭐
Acknowledgments
Implement and customize materials - BH
Project 1911 and plugin permissions - EvTital and Neto
Animation - Neto
Sound: Navaro & Partisan
Cubemaps - IceStormNG, ajhakra
Leveled List Injection: DankRafft
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Colt M1911A1 - Egor Kapashylov
M1911 Wood Grip - Hung Do
M1911 White Pearl & Wood Collector Grips - Sergey Pelin
SureFire Flashlight: Tigis
Full accessories and accessories credits see Project 1911 page <
Beta testers/screenshots: Neto &; AA-12 & Triangulum & Fafni B
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.