BH M1911A1

by Broodahood·v1.1·Updated 2025-11-17

M1911A1 variant plugin made for EvTital Project 1911.

Screenshots 8 screenshots

About this mod Machine translation

M1911A1 variant plugin made for EvTital Project 1911.

Original address:

Prefix:

Merged RootBehavior:

Project 1911 - Colt and Kimber:

The 2K and 4K material master files and optional LL injection files have been uploaded. You can choose to install them according to your needs.

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A standalone variant of the M1911A1 pistol has been added to EvTital's Project 1911, featuring new high-quality custom models, textures and materials. Gain access to a variety of add-ons and top-notch custom animations and sounds provided by the original mod.

Contains

[M1911A1]

2 barrels,

6 muzzle attachments,

2 flashlight and laser accessories,

Mechanical and luminous sights,

5 magazines,

7 grips,

4 weapon material replacements

The newly added pistol "M1911A1" is only available for crafting at the Chemistry Workbench by default. Alternatively, an optional level list patch allows it to start spawning once the player reaches level 20.

Prerequisites

Merged RootBehavior:

Project 1911 - Colt and Kimber:

⭐ Join the community Discord ⭐



⭐ Subscribe to YouTube ⭐



⭐ Support on Patreon ⭐

Acknowledgments

Implement and customize materials - BH

Project 1911 and plugin permissions - EvTital and Neto

Animation - Neto

Sound: Navaro & Partisan

Cubemaps - IceStormNG, ajhakra

Leveled List Injection: DankRafft

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Colt M1911A1 - Egor Kapashylov

M1911 Wood Grip - Hung Do

M1911 White Pearl & Wood Collector Grips - Sergey Pelin

SureFire Flashlight: Tigis

Full accessories and accessories credits see Project 1911 page <

Beta testers/screenshots: Neto &; AA-12 & Triangulum & Fafni B

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Project 1911 - BHM1911A1 Addon - 4K-98096-1-1-1763299755_2.7z
File size
401.8 MiB