SAA -.32

by Geckoinacan77·vv1.4.2·Updated 2025-11-04

This mod adds 9 highly customizable sets of iconic revolvers to make your spurs jingle in the Fallout series and other games/media.

Screenshots 8 screenshots

About this mod Machine translation

This mod adds 9 highly customizable sets of iconic revolvers to make your spurs jingle in the Fallout series and other games/media.

Original address:

Updated on November 1st:

Version V1.4.2 Esl

Update only for Esl users.

Possible fix for a crash with this mod and invisible guns that was caused by low record ID range.

Updated on October 9th:

Version V1.4.1 Esl

Update only for Esl users.

  • Fixed a draw form ID included in 1.4 that created a "form ID outside the valid range of the esl plugin" error when checked with other programs. This should no longer be an issue, I checked everything is clean.

Version V1.4

renew

  • Detaching paints from vanilla keywords before Beth reuses them may cause CTD for some users when using a weapon workbench equipped with this mod. Based on my testing it should be fine during saves and paint should switch to new keywords just fine, but it is recommended to load a save rather than equip a weapon. Both esp and esl versions have been updated.
  • I don't know that there is some kind of problem with my Fo4 installation, I still don't know if it's a couple of mods doing it, or if it's configuring or updating Junk Valley 8 years ago. Either way, it makes the generation of animated text data appear corrupted in some form in at least two third-person animation combinations, walking forward, then walking backward, walking backward + right. Now I did a second clean install and regenerated new animation data for all my mods. This is the update. It was a headache for weeks. The main archive of the main file has been updated.

Updated on August 19th:

Version V1.3

Update: Fixed melee slam/kill animation.

Optional Hammer Patch updated on July 24th:

The hammer of the wasteland revolver is now fixed when not shooting, and will no longer automatically return to the right position like some kind of science fiction work.

Updated Chinese address on October 5th:

The main file and the optional ESL replacement file, AMD purple sight repair file, original sound effect replacement file, and hammer file have been uploaded. Choose to download and install according to your needs.

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Hello mate! Remembering the past? Oh, you thought six guns were guns from a bygone era? In the wasteland, anything that spits lead is still useful...and let me tell you mate, those six sticks of lead can spread a lot of pain.

This mod adds four different guns this time, the Legendary Single Action Army, Hunting Pistol, Top Break Revolver S and Wasteland Revolver S... What? Ah, those S's, why... This mod adds a total of:

Wasteland Revolver:

  • S&W M29 (your beloved radiation. 44 magnum TM tm)
  • Colt Python (Available to all Rangers of the Order of Spartans, Atlanta Sheriffs, or graduates of MIT Hazardous Materials Handling)
  • Taurus 66 (used to kill sentient fungi and escort small children)

Colt Police Positive (technically a police pistol from Nevada)

  • Charter Arms Bulldog (this one will make sense in the future ;)
  • Colt 6520 (classic Fo1 10mm pistol, but only in barrel and pistol grip form)

Center folding revolver:

  • Iver Johnson Revolver (Fo3's .32 pistol, don't you miss it?...Yes?...Are you?
  • Salvaged revolver (for train travel from Volga to Novosibirsk, excluding waifu)

Hunting Pistol

  • Hunting Pistol (used to kill larger sentient fungi) It's not NV's hunting revolver, but TLoU's El Diablo, a pocket sniper.

Single Action Army Revolver

  • SAA from the hit Fallout game Fallout 76 TM tm, also New Vegas. Yes, that's it... maybe if you're lucky, there's something else in there...

They were all added organically to the game, with Wasteland Revolver being mostly a platformer. So you can mix and match each of them into the most BLESS or CURSED combination possible. it. you.

Features

It adds four guns and their variants to the game, vendor and level lists via script injection. They will appear decently in the hands of Gunners and Raiders at level 14 and 7, with the former having a Python and M29 and the latte …

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
Revolvers of the Wasteland-95169-V1-4-1758739382_3.7z
File size
272.9 MiB