HK MP7A2
You haven't realized it yet, but all you're missing in Fallout 4 is an MP7A2 pdw, which has tons of customization, custom animations, and sounds.
Screenshots 8 screenshots
About this mod Machine translation
Author's words:
You haven't realized it yet, but all you're missing in Fallout 4 is an MP7A2 pdw, which has tons of customization, custom animations, and sounds.
The Heckler & Koch MP7 (German: MaschinenPistole 7) is a personal defense weapon based on the HK 4.6×30mm armor-piercing cartridge designed by the German defense manufacturer Heckler & Koch. The weapon has been modified since its introduction, with the latest production variants being the MP7A1 and MP7A2. The MP7A2 version, unlike the MP7A1, features a Picatinny rail that allows for mounting a variety of handles according to the user's preference.
This mod gives you an MP7A2 version of this PDW (Personal Defense Weapon) with a range of different customizations, custom animations and sounds.
What's inside:
14 foregrips
15 LAM/Flashlights
20 attractions
3 muzzles
2 magazines
Each magazine (extended and standard) has two unique reload animations (4 in total): one for completely empty magazine reloads, and one for tactical reloads. If you didn't use TR, well...well, you'd have 2 animations, one for each magazine.
[Where to find]: Chemlab, Arms - MP7A2
[LL]: Yes
Yes, power armor is not supported and will not be supported.
If you're lucky, you'll come across a Nighthunter version of the legendary MP7A2. The owners assure that this version is very convenient for going to Tarkov's night streets and simulated scavs.
Q: Why doesn't Power Armor have animations?
Answer: Because I don’t want to. I don't play it and our team isn't interested in it.
Q: [thing-name] doesn't work
A: Should help, but if the obvious solution doesn't, please start a bug report in the appropriate section and attach a screenshot/video of the issue if possible.
Q: Can you make it compatible with [mod name]?
Answer: No. I've provided a weapon mod that is arranged as intended and customized to match the original Fallout 4 to avoid any bugs. However, I don't mind if someone makes a compatibility patch for my mod. I wouldn't do it myself, nor do I plan to.
Q: Can I make a translation/patch to be compatible with another mod/my own new LL/[whatever you want]?
A: Yes, you can do whatever you want. The main thing is that your patch needs to install the original Mod and the original assets and files will not be re-uploaded.
Q: Some accessories will pinch each other
A: Trimming is only possible when trying to place a flashlight or laser on the right rail if a proven laser and flashlight combination is already installed on the upper rail. The legitimate question is why the left is rhetorical.
Q: What is the name of the preset/what mod is used in the screenshot?
A: Which one? The author is identified below each screenshot. In questions like this, please specify at least the screenshot number or the author's name. If the author reads the comments and deems it necessary, he or she will answer your questions about presets or other mods used. I can't help you here.
Q: Can you add this/can you delete that?
A: Do it yourself
The MP7 is one of my favorite guns, if not my favorite, so I plan to keep updating this mod until I run out of ideas and inspiration. For the next major update:
More accessories and kits
New additional animations and sounds, including folded blanks
I want to make my own new MP7A1. I can't guarantee 100% it will happen, but I really want to do it
Laedenware - Animation
Broodahood - Sound
YungPr1nce - Reload Sound
Sigerious and GroveZ - Animation Feedback
Models and accessories
PsyTi
ParallaxGameStudios
Defcon44
Raider3Deapons
Akinaro
Mithion
Aleksandr Beliaev
Sided
garkain
The Lost Sock
3dmilitaryassets
Renaud Biron
Turbojet engine - 3d
For more details about assets and their authors, see the standard Permissions and credits tab
screenshot
JesusOden
ViperMini141
Corm4ck
Smokey
Anzu
Jinga444
Small Makarov
enjoy. Or not.
Front: Fallout 4 Downgrader
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.