Pip-Boy 2000 Mk VI

by neeher·v1.3·Updated 2024-08-19

The Pip-Boy in Fallout 76 was remade for Fallout 4. Replaces the original BB Boy and includes several paint options that can be unlocked as you play the game.

Screenshots 8 screenshots

About this mod Machine translation

The Pip-Boy in Fallout 76 was remade for Fallout 4. Replaces the original BB Boy and includes several paint options that can be unlocked as you play the game.

The main file has been packaged, NPC (such as the residents of Vault 81) models have been replaced, and the BB flashlight patch has been uploaded together. You can choose to install it according to your needs.

Chinese address:

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introduce

My (original author neeher, the same below) views on Fallout 76’s new BB boy. This mod is a replacement that replaces the original Pip-Boy 3000 for players, but does not work with other NPCs. Features all new animations as well as several paint jobs that can be crafted at the armor workbench. I made a bunch of paints and will continue to update this mod with more paints. Some paints don't work, some do, and some are legendary. Many Paint jobs have prerequisites. Additionally, if you install this mod during gameplay, you will gain access to any paints you are already eligible for. When it is unlocked, you will receive a notification that the livery is available.

Unlock livery

Basic color

Once installed, you'll immediately have access to some basic color options.

Current options:

-standard

-blue

-green

-red

-Violet

Modified coating

Reaching character level 20 will give you access to modifier paints, which have very low impact.

-Factory completed

-Contains lead

-dirt and mud

-rust

-driftwood

-Wooden

-Colvega (1.3 update)

-Acacia Wood (1.3 update)

Reaching level 30 unlocks more modified paints.

-Clean wood (1.3 update)

-Leather (1.3 update)

Faction Legendary Livery

The main factions also have corresponding liveries.

-Brotherhood of Steel: Join the Brotherhood of Steel. Each class has a livery, including the Sentinel.

  • Institute: Join the Institute
  • Militia: become a general

-Railway: Add Railroad

Miscellaneous camps:

-Enclave: Reach level 55 (1.3 update)

-Red Rocket: Reach level 20 (1.2 update)

-Riley Ranger: Reach level 55

Miscellaneous painting

-Metallic Paint: Reach level 20 (1.2 update)

-------Gold, steel, copper, bronze

-Nuka-Cola: Reach level 30

-Kelly Macabre: Reached level 75------Kelly Macabre is a gunfight mission mod I made not long ago. This paint job goes well with that gun.

Can I skip it and get all the liveries?

Why not, you can haha. The following console command will instantly unlock all paints: setstage Neeher_PaintTracker 50

Install

Install using MO2/Vortex like other mods. Manual installation is also possible as this mod uses files. This mod does not require any DLC, F4SE or other mods.

This mod requires at least game version 1.10.80 from April 3, 2018 or later.

The models and textures of this mod are more on the high quality side. To be on the safe side, test how your PC handles it before committing. I tested this mod on a high-end PC and Xbox One X and didn't experience any performance issues.

compatibility

The plugin does not edit any master records, but replaces models and animations with their archives. May not be compatible with other Pip-Boy replacement mods.

Pip-Boy Customization Framework: Some users have noticed something weird when installing this mod, which may or may not have an impact on Pip-Boy 2000 depending on the load order.

Creation Club Paints: These paints may appear in the list but will have no effect on Pip-Boy, instead they will only change the paint to the standard skin.

Pip-Boy Flashlight: There is an optional patch file available for download on the Files tab of this mod's page to overwrite one of the files added by this mod.

Future plans

There are definitely more paint options. Let me know what kind of paint you'd like to see!

Additionally, animations are updated. No matter what unforeseen problems may arise, haha

Install & use Install: follow the bundled instructions

  1. Unzip the archive from playbuff and read the bundled readme / instructions first.
  2. There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
  3. Place the files exactly as the readme says; mods with listed dependencies need those installed too.
  4. Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.

Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.

File & checksum

Filename
BB小子2000 MK VI型(Pip-Boy 2000 Mk VI)
File size
571.3 MiB