M60 - M60E3
Added two M60s, standard Vietnam pattern, and E3 configuration with accessories to the federation. The M60 in Rising Storm 2: Vietnam and the M60E3 in Modern Warfare Remastered.
Screenshots 8 screenshots
About this mod Machine translation
Added two M60s, standard Vietnam pattern, and E3 configuration with accessories to the federation. The M60 in Rising Storm 2: Vietnam and the M60E3 in Modern Warfare Remastered.
Prerequisite: Tactical reloading (optional, if you want to use TR patch):
Updated Chinese address on May 18th:
The packaged body and TR patch are uploaded together, and you can choose to install them according to your needs.
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From Vietnam to the Persian Gulf – and now settling around the Commonwealth: M60
*This mod is a remaster of the RS2-M60 FO4 mod with the addition of the M60E3*
introduce
Uses the newly added ammo type [7.62x51 - LINKED], which is crafted in batches of 50 or 100 at the Chemistry Station, and allows for the use/ejection of belt links in addition to the casing. Yes, a new ammo type is needed to do this, otherwise anything using vanilla .308 will start spitting out belt links. Yes, I know that .308 and 7.62x51 are actually the same thing.
Obtain location:
Standard M60: in a destroyed armored personnel carrier outside Strongburg
M60E3: Located in the upper level of the MedTek Research Facility
Unique version: located at the Glowing Sea Sentinel site (underneath that concrete pyramid)
- Standard and E3 can also be crafted at the Chemistry Bench -
Console command help:
Help M60 4 WEAP will bring up the standard, M60E3 or only version
Help linked 4 AMMO will bring up the ammo type
Record Disclaimer:
Any screenshots named are from other users. I don't know what armor, enbs, etc. were used in the screenshots.
Acknowledgments:
Tripwire Interactive allows the use of the asset (with appropriate credit) at the link below:
Infinity Ward for the M60E3 Models/Textures - Part of Modern Warfare Remastered
Original model for Rising Storm 2 by Pedro Amorim
RS2 M60 texture conversion: Cyrisus and i_code_i
M60E3 Texture Conversion: Zepharim
Model texture: ajhakra
Animation originally from Wardaddy, by i_code_i and neto
OhDeer modifications to fix normal maps (RS2 M60)
Firing sound from Иavaяо, reloading sound from RS2, mixed by myself from RS2
RS60E3 Suppressor from Insurgency Sandstorm, converted by Subleader
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.