MW JAK - 12
Added JAK-12 (AA-12) shotgun from COD16.
Screenshots 6 screenshots
About this mod Machine translation
Added JAK-12 (AA-12) shotgun from COD16.
Front: (optional, if you want to use TR patch) Tactical reload:
Updated on November 21st:
Version 1.3.2
The issue with no firing sounds should actually be fixed this time.
Version 1.3
Right-click aim time reduced from 350 ms to 200 ms. Amplified shooting sounds. Added instructions for some attachments.
Also update the Chinese address:
The main body and TR patches have been repackaged and uploaded.
Basic information
Added the JAK-12 (AA-12) shotgun to Fallout 4, with all animations minus some attachments.
This is my (original author Alphaca, the same below) second weapon module.
You can get it in the basement near a house in Asylum Hills. (or extract using ESP extractor)
Current Issues
No power armor animation
Crippling your arms makes animations weird
These attachments are missing:
All foregrips
Dual rendering sights
Why are there no attachments?
For the foregrip, I don't know how to transplant the grip animation, and I'm too lazy to do it by hand.
As for the dual render sights, I don't know how to make them compatible with Fallout 4.
The main body and TR patch have been packaged and uploaded together.
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.