FN 502
Add a tactical .22LR pistol with custom first/third person animations to your game. Available patches for Tactical Reloading and existing .22LR ammo mods.
Screenshots 8 screenshots
About this mod Machine translation
Add a tactical .22LR pistol with custom first/third person animations to your game. Available patches for Tactical Reloading and existing .22LR ammo mods.
Original address:
Updated Chinese address on April 14, 2025:
*PS: FK’s address jumps repeatedly and there is no one left*
The main file and its tactical reload patch have been packaged, the craftable .22 ammunition patch and the corresponding tactical reload patch, the sight repair patch (if a purple error occurs) and the world placement removal patch (because some people reported that it will conflict with the world placement of some modules) are packaged and uploaded together.
Personal update on September 28, 24: Thanks for the feedback in the comment area, use the main file of version 1.01 to replace the problematic decompression version 1.03 main file* (I originally planned to use version 1.02, but the download link has been removed for that version) *Other patches remain unchanged (all feedback in the comments are compatible)
*PS: The more amazing thing is that the 1.03 moderator file can be installed and loaded using MO2, so in fact this is a packaging or uploading problem, but in view of the current contradictory situation of being unable to decompress + Ardent’s own pigeon habits, the repair can only wait until the year of the monkey ┑( ̄Д  ̄)┍*
FN 502 Tactical Edition
Add a tactical .22LR pistol with custom first/third person animations to your game.
This mod is designed to be a compact, neat and unique package in the game.
Can be crafted at the Chemistry Workbench or found in your bedroom at Asylum Villa.
Not distributed in a hierarchical list.
compatibility
Compatible with Auto Beam.
Optional patch for tactical reloading
and ammunition mods such as new calibers.
robbythekidd's Caliber Complex works right out of the box because it replaces the .38 with a .22LR.
So far the smallest of my upcoming mods besides Maxim-9, but I hope you enjoy it x
Contains the following modifications
9x ammo type
3x barrels (all same model lel)
5x muzzle options
4x magazine type (2x if using tactical reloading)
9x sight
4x machine sight fluorescence
4x Tactical Accessories (Flashlight/Laser Sight)
2x trigger modifier
(Red/Green/Beam/Point) Laser customization.
damage modifier
Acknowledgments
Screenshots: Ardent, Cadavver, Vlad85, BXXFXXT
Sound source: New World Interactive & Infinity Ward
Ammunition ESP and model, reticle: NovaFinch
Lense texture: SalientPhantom
Laser texture and reticle: FX0x01
Cubemap: ajhakra
Animation, texturing and ESP work: Ardent
FN 502, Holosun, Suppressor and X300: Raimeiyonke
PRO Component: Cadavver
Hex component: Akinaro
Thread Saver, RMR, SRO, Deltapoint, Romeo1: Parallax Game Studios
Venom:ZRaider
ACRO: Ludwig Conradsohn
X400: Henrique Lopes
XC1: Den.Prodan
XC2: Hung Do
Coming soon* (meaning it took a year to release one)*
Tavor / KSG12 / Maxim-9
wait:)
I'm on patreon and you can join to see the progress and try the wip version if you like
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.