MW II
Added the Basilisk Revolver from MW II to Fallout 4.
Screenshots 4 screenshots
About this mod Machine translation
Added the Basilisk Revolver from MW II to Fallout 4.
Original address:
As shown in the picture, the Basilisk Revolver from COD19, or to be precise, the S&W M500 High Power Revolver, is added to Fallout 4.
Found in Heigenberg and can also be extracted with ESP Extractor.
Current problem: It is not supported when using power armor.
In fact, this module was released in February, which is when I released Gustav and Javelin. However, the animation connection was not good at that time, and the texture was also defective. By April, it was almost completed, and it was very easy to use when I tested it, so I will upload it this week.
*(By the way, you were working overtime on the review this Saturday. When I was planning to update in the evening, I found that there were new uploads today. It was really outrageous)*
Updated Chinese address on May 13th:
Updated on March 15, 2025:
Version 1.5
Gunshots are now correctly classified so the volume decreases with the volume setting.
Updated to version 1.4.2 on January 30: Updated animation patch remade by blueeeen boss, just overwrite and install it to the main folder. This annoying ADS animation is finally decent.
The main body, update files and viewing animation files have been uploaded together.
New animation effect demonstration video:
Version 1.4 updated on January 17, 2024: The author has reworked the weapon animation and fixed most of the first and third-person issues (at least that’s what he said). The body and inspection animation files have now been repackaged and uploaded.
Update 1.3 on August 9th: Fixed the hand misalignment problem during ADS aiming and accelerated the recoil reset speed after firing.
In addition to the main body update, a special inspection animation file is also provided (just unzip it and throw it into the main file). To use the inspection animation that needs to be updated on Discord as a precursor.
Now repackaged and uploaded.
Update on July 13: Recommend an ADS animation patch made by a big guy:
After using it, it is indeed much more comfortable than the original version.
The following is the original content
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Basic information
Added the Basilisk Revolver from COD19 to Fallout 4, complete with all animations.
This is my (original author Alphaccca, the same below) fourth module.
You can find it in Hegenburg
Current Issues
No power armor animation
Nomination List
Activision/Infinity Ward - Assets
Scobalula - CoD related tools, especially Greyhound and Parasyte
934575829 - Animation fixes
Broogahood - Screenshot
blueeeen - Animation tweaks and fixes
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.