COD16 HK433
Added Kilo-141 (real-life HK433) from COD16 to Fallout 4. Comes with first and third person sounds, textures, models and animations, all ported from the game
Screenshots 8 screenshots
About this mod Machine translation
Added Kilo-141 (real-life HK433) from COD16 to Fallout 4. Comes with first and third person sounds, textures, models and animations, all ported from the game
Front: STS (required for some sights):
Tactical reloading (optional):
Pictured: Kilo-141 from COD16 (that is, HK433 in reality) is added to Fallout 4. Featuring first and third person sounds, textures, models and animations, all ported from the game.
There are currently two ways to obtain this gun
Make It - Kilo-141 Tags Under Chemistry Bench
World Generation - Next to the Asylum Villa construction workshop (I'm very lazy with this one)
There are also blueprints for some guns, which you can find in the "Kilo-141" tab of the Chemistry Station
Find these blueprints below, you can also craft them for free at the Weapon Workbench
The main body and TR patch have been packaged and uploaded together.
Chinese guide:
Install & use Install: follow the bundled instructions
- Unzip the archive from playbuff and read the bundled readme / instructions first.
- There is no universal mod manager for this game: some mods replace game files directly, some go into a game-specific Mods folder, and some need a game-specific community loader or tool first — follow the bundled readme.
- Place the files exactly as the readme says; mods with listed dependencies need those installed too.
- Launch the game to confirm it loaded; some games require enabling mods in settings or an in-game mod menu.
Install locations vary a lot between games and mods — the bundled readme is the most reliable guide.